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gerrit-public.fairphone.software
/
kernel
/
msm-4.9
/
93aa9ae3e5523e49e4e5abacd4dbee0e4ab2d931
/
drivers
/
gpu
/
drm
/
vc4
/
vc4_validate_shaders.c
93aa9ae
drm/vc4: Add a bitmap of branch targets during shader validation.
by Eric Anholt
· 8 years ago
d0566c2
drm/vc4: Move validation's current/max ip into the validation struct.
by Eric Anholt
· 8 years ago
463873d
drm/vc4: Add an API for creating GPU shaders in GEM BOs.
by Eric Anholt
· 9 years ago