powerpc/ps3: Add a sub-match id to ps3_system_bus
Add sub match id for ps3 system bus so that two different system bus
devices can be connected to a shared device.
Signed-off-by: Masakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
diff --git a/include/asm-powerpc/ps3.h b/include/asm-powerpc/ps3.h
index 81ffe3b..f9e34c4 100644
--- a/include/asm-powerpc/ps3.h
+++ b/include/asm-powerpc/ps3.h
@@ -337,12 +337,18 @@
PS3_DEVICE_TYPE_LPM,
};
+enum ps3_match_sub_id {
+ /* for PS3_MATCH_ID_GRAPHICS */
+ PS3_MATCH_SUB_ID_FB = 1,
+};
+
/**
* struct ps3_system_bus_device - a device on the system bus
*/
struct ps3_system_bus_device {
enum ps3_match_id match_id;
+ enum ps3_match_sub_id match_sub_id;
enum ps3_system_bus_device_type dev_type;
u64 bus_id; /* SB */
@@ -371,6 +377,7 @@
struct ps3_system_bus_driver {
enum ps3_match_id match_id;
+ enum ps3_match_sub_id match_sub_id;
struct device_driver core;
int (*probe)(struct ps3_system_bus_device *);
int (*remove)(struct ps3_system_bus_device *);