drm: Hide hw.lock cleanup in filp->release better

A few things:
- Rename the cleanup function from drm_master_release to
  drm_legacy_lock_release. It doesn't relase any master stuff, but
  just the legacy hw lock.
- Hide it in drm_lock.c, which allows us to make a few more functions
  static in there. To avoid forward decl we need to shuffle the code a
  bit though.
- Push the check for ->master into the function itself.
- Only call this for !DRIVER_MODESET.

End result: Another place that takes struct_mutex gone for good for
modern drivers.

v2: Remove leftover comment.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1465930269-7883-3-git-send-email-daniel.vetter@ffwll.ch
diff --git a/drivers/gpu/drm/drm_fops.c b/drivers/gpu/drm/drm_fops.c
index a27bc7cd..2fd4f42 100644
--- a/drivers/gpu/drm/drm_fops.c
+++ b/drivers/gpu/drm/drm_fops.c
@@ -338,18 +338,6 @@
 	return ret;
 }
 
-static void drm_master_release(struct drm_device *dev, struct file *filp)
-{
-	struct drm_file *file_priv = filp->private_data;
-
-	if (drm_legacy_i_have_hw_lock(dev, file_priv)) {
-		DRM_DEBUG("File %p released, freeing lock for context %d\n",
-			  filp, _DRM_LOCKING_CONTEXT(file_priv->master->lock.hw_lock->lock));
-		drm_legacy_lock_free(&file_priv->master->lock,
-				     _DRM_LOCKING_CONTEXT(file_priv->master->lock.hw_lock->lock));
-	}
-}
-
 static void drm_events_release(struct drm_file *file_priv)
 {
 	struct drm_device *dev = file_priv->minor->dev;
@@ -468,9 +456,8 @@
 		  (long)old_encode_dev(file_priv->minor->kdev->devt),
 		  dev->open_count);
 
-	/* if the master has gone away we can't do anything with the lock */
-	if (file_priv->minor->master)
-		drm_master_release(dev, filp);
+	if (!drm_core_check_feature(dev, DRIVER_MODESET))
+		drm_legacy_lock_release(dev, filp);
 
 	if (drm_core_check_feature(dev, DRIVER_HAVE_DMA))
 		drm_legacy_reclaim_buffers(dev, file_priv);