drm: Make the fb refcount handover less magic

Instead of assigning the plane->fb pointer and clearing the fb pointer
to hand over the reference, let's just do it by grabbing another
referece for plane->fb and let fb keep its original one.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180322152313.6561-8-ville.syrjala@linux.intel.com
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
diff --git a/drivers/gpu/drm/drm_plane.c b/drivers/gpu/drm/drm_plane.c
index bedceca..008f945 100644
--- a/drivers/gpu/drm/drm_plane.c
+++ b/drivers/gpu/drm/drm_plane.c
@@ -1084,8 +1084,7 @@ int drm_mode_page_flip_ioctl(struct drm_device *dev,
 		plane->old_fb = NULL;
 	} else {
 		plane->fb = fb;
-		/* Unref only the old framebuffer. */
-		fb = NULL;
+		drm_framebuffer_get(fb);
 	}
 
 out: