drm/i915/gen9: don't call ilk_pipe_pixel_rate() twice on the same function

We used to call skl_pipe_pixel_rate(), which used to be a single
one-line return, but now we're  calling ilk_pipe_pixel_rate() which is
not as simple, so it's better to just call it once and store the
computed value for reuse.

Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1475872138-16194-2-git-send-email-paulo.r.zanoni@intel.com
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index b6c665b..48d2b71 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -3754,14 +3754,18 @@
 static uint32_t
 skl_compute_linetime_wm(struct intel_crtc_state *cstate)
 {
+	uint32_t pixel_rate;
+
 	if (!cstate->base.active)
 		return 0;
 
-	if (WARN_ON(ilk_pipe_pixel_rate(cstate) == 0))
+	pixel_rate = ilk_pipe_pixel_rate(cstate);
+
+	if (WARN_ON(pixel_rate == 0))
 		return 0;
 
 	return DIV_ROUND_UP(8 * cstate->base.adjusted_mode.crtc_htotal * 1000,
-			    ilk_pipe_pixel_rate(cstate));
+			    pixel_rate);
 }
 
 static void skl_compute_transition_wm(struct intel_crtc_state *cstate,