[media] coda: keep queued buffers on a temporary list during start_streaming
Keeping buffers filled into the bitstream on a temporary list instead of
immediately calling vb2_buffer_done on each of them immediately allows
start_streaming to correctly decide whether they should be marked as
done or requeued if an error occurs after the bitstream has been filled.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
diff --git a/drivers/media/platform/coda/coda.h b/drivers/media/platform/coda/coda.h
index 4b831c9..6aa9c19 100644
--- a/drivers/media/platform/coda/coda.h
+++ b/drivers/media/platform/coda/coda.h
@@ -259,7 +259,7 @@ int coda_decoder_queue_init(void *priv, struct vb2_queue *src_vq,
int coda_hw_reset(struct coda_ctx *ctx);
-void coda_fill_bitstream(struct coda_ctx *ctx, bool streaming);
+void coda_fill_bitstream(struct coda_ctx *ctx, struct list_head *buffer_list);
void coda_set_gdi_regs(struct coda_ctx *ctx);