drm/armada: don't grab dev->struct_mutex for in mmap offset ioctl
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).
v2: Split out the leak fix in dump_map_offset into a separate patch as
requested by Russell. Also align labels the same way as before to
stick with local coding style.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
diff --git a/drivers/gpu/drm/armada/armada_gem.c b/drivers/gpu/drm/armada/armada_gem.c
index 2a3ef79..e3a86b9 100644
--- a/drivers/gpu/drm/armada/armada_gem.c
+++ b/drivers/gpu/drm/armada/armada_gem.c
@@ -274,12 +274,10 @@
struct armada_gem_object *obj;
int ret = 0;
- mutex_lock(&dev->struct_mutex);
obj = armada_gem_object_lookup(dev, file, handle);
if (!obj) {
DRM_ERROR("failed to lookup gem object\n");
- ret = -EINVAL;
- goto err_unlock;
+ return -EINVAL;
}
/* Don't allow imported objects to be mapped */
@@ -295,9 +293,7 @@
}
err_unref:
- drm_gem_object_unreference(&obj->obj);
- err_unlock:
- mutex_unlock(&dev->struct_mutex);
+ drm_gem_object_unreference_unlocked(&obj->obj);
return ret;
}