libceph: implement RECONNECT_SEQ feature
This is an old protocol extension that allows the client and server to
avoid resending old messages after a reconnect (following a socket error).
Instead, the exchange their sequence numbers during the handshake. This
avoids sending a bunch of useless data over the socket.
It has been supported in the server code since v0.22 (Sep 2010).
Signed-off-by: Sage Weil <sage@inktank.com>
Reviewed-by: Alex Elder <elder@inktank.com>
diff --git a/include/linux/ceph/ceph_features.h b/include/linux/ceph/ceph_features.h
index 76554ce..4c420803 100644
--- a/include/linux/ceph/ceph_features.h
+++ b/include/linux/ceph/ceph_features.h
@@ -41,6 +41,7 @@
*/
#define CEPH_FEATURES_SUPPORTED_DEFAULT \
(CEPH_FEATURE_NOSRCADDR | \
+ CEPH_FEATURE_RECONNECT_SEQ | \
CEPH_FEATURE_PGID64 | \
CEPH_FEATURE_PGPOOL3 | \
CEPH_FEATURE_OSDENC | \
@@ -51,6 +52,7 @@
#define CEPH_FEATURES_REQUIRED_DEFAULT \
(CEPH_FEATURE_NOSRCADDR | \
+ CEPH_FEATURE_RECONNECT_SEQ | \
CEPH_FEATURE_PGID64 | \
CEPH_FEATURE_PGPOOL3 | \
CEPH_FEATURE_OSDENC)