drm/i915: Bump object bookkeeping to u64 from size_t
Internally we allow for using more objects than a single process can
allocate, i.e. we allow for a 64bit GPU address space even on a 32bit
system. Using size_t may oveerflow.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161018120251.25043-1-chris@chris-wilson.co.uk
diff --git a/drivers/gpu/drm/i915/i915_debugfs.c b/drivers/gpu/drm/i915/i915_debugfs.c
index 515c206..dc057c7 100644
--- a/drivers/gpu/drm/i915/i915_debugfs.c
+++ b/drivers/gpu/drm/i915/i915_debugfs.c
@@ -392,7 +392,7 @@
if (ret)
return ret;
- seq_printf(m, "%u objects, %zu bytes\n",
+ seq_printf(m, "%u objects, %llu bytes\n",
dev_priv->mm.object_count,
dev_priv->mm.object_memory);