drm/i915: Turn on a required 3D clock gating bit on Sandybridge.

Fixes rendering failures in Unigine Tropics and Sanctuary and the mesa
"fire" demo.

Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: stable@kernel.org
Signed-off-by: Keith Packard <keithp@keithp.com>
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 9fa342e..2b2a764 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -8148,6 +8148,15 @@
 	I915_WRITE(WM2_LP_ILK, 0);
 	I915_WRITE(WM1_LP_ILK, 0);
 
+	/* According to the BSpec vol1g, bit 12 (RCPBUNIT) clock
+	 * gating disable must be set.  Failure to set it results in
+	 * flickering pixels due to Z write ordering failures after
+	 * some amount of runtime in the Mesa "fire" demo, and Unigine
+	 * Sanctuary and Tropics, and apparently anything else with
+	 * alpha test or pixel discard.
+	 */
+	I915_WRITE(GEN6_UCGCTL2, GEN6_RCPBUNIT_CLOCK_GATE_DISABLE);
+
 	/*
 	 * According to the spec the following bits should be
 	 * set in order to enable memory self-refresh and fbc: