drm/i915: Turn on a required 3D clock gating bit on Sandybridge.
Fixes rendering failures in Unigine Tropics and Sanctuary and the mesa
"fire" demo.
Signed-off-by: Eric Anholt <eric@anholt.net>
Cc: stable@kernel.org
Signed-off-by: Keith Packard <keithp@keithp.com>
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 9fa342e..2b2a764 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -8148,6 +8148,15 @@
I915_WRITE(WM2_LP_ILK, 0);
I915_WRITE(WM1_LP_ILK, 0);
+ /* According to the BSpec vol1g, bit 12 (RCPBUNIT) clock
+ * gating disable must be set. Failure to set it results in
+ * flickering pixels due to Z write ordering failures after
+ * some amount of runtime in the Mesa "fire" demo, and Unigine
+ * Sanctuary and Tropics, and apparently anything else with
+ * alpha test or pixel discard.
+ */
+ I915_WRITE(GEN6_UCGCTL2, GEN6_RCPBUNIT_CLOCK_GATE_DISABLE);
+
/*
* According to the spec the following bits should be
* set in order to enable memory self-refresh and fbc: