drm/radeon: avoid UVD corruptions on AGP cards
Putting everything into VRAM seems to help.
Signed-off-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
diff --git a/drivers/gpu/drm/radeon/radeon_cs.c b/drivers/gpu/drm/radeon/radeon_cs.c
index 27ea004..ac6ece6 100644
--- a/drivers/gpu/drm/radeon/radeon_cs.c
+++ b/drivers/gpu/drm/radeon/radeon_cs.c
@@ -81,9 +81,11 @@
p->relocs[i].lobj.bo = p->relocs[i].robj;
p->relocs[i].lobj.written = !!r->write_domain;
- /* the first reloc of an UVD job is the
- msg and that must be in VRAM */
- if (p->ring == R600_RING_TYPE_UVD_INDEX && i == 0) {
+ /* the first reloc of an UVD job is the msg and that must be in
+ VRAM, also but everything into VRAM on AGP cards to avoid
+ image corruptions */
+ if (p->ring == R600_RING_TYPE_UVD_INDEX &&
+ (i == 0 || p->rdev->flags & RADEON_IS_AGP)) {
/* TODO: is this still needed for NI+ ? */
p->relocs[i].lobj.domain =
RADEON_GEM_DOMAIN_VRAM;