drm/amdgpu: simplify allocation of scratch regs

The scratch regs are sequential so there's no need to keep
them in an array, we can just return the index of the first
free register + the base register. Also change the array
of bools for keeping track of the free regs to a bitfield.

Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Nils Wallménius <nils.wallmenius@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
index ffeda245..9531480 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
@@ -794,8 +794,7 @@ struct amdgpu_kiq {
 struct amdgpu_scratch {
 	unsigned		num_reg;
 	uint32_t                reg_base;
-	bool			free[32];
-	uint32_t		reg[32];
+	uint32_t		free_mask;
 };
 
 /*