drm/i915/chv: remove pre-production hardware workarounds
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
[danvet: Appease gcc and remove the unused variable.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 60d120c..3f9b3c0 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5061,32 +5061,27 @@
struct drm_device *dev = dev_priv->dev;
u32 val, rp0;
- if (dev->pdev->revision >= 0x20) {
- val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
+ val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
- switch (INTEL_INFO(dev)->eu_total) {
- case 8:
- /* (2 * 4) config */
- rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS4EU_FUSE_SHIFT);
- break;
- case 12:
- /* (2 * 6) config */
- rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS6EU_FUSE_SHIFT);
- break;
- case 16:
- /* (2 * 8) config */
- default:
- /* Setting (2 * 8) Min RP0 for any other combination */
- rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS8EU_FUSE_SHIFT);
- break;
- }
- rp0 = (rp0 & FB_GFX_FREQ_FUSE_MASK);
- } else {
- /* For pre-production hardware */
- val = vlv_punit_read(dev_priv, PUNIT_GPU_STATUS_REG);
- rp0 = (val >> PUNIT_GPU_STATUS_MAX_FREQ_SHIFT) &
- PUNIT_GPU_STATUS_MAX_FREQ_MASK;
+ switch (INTEL_INFO(dev)->eu_total) {
+ case 8:
+ /* (2 * 4) config */
+ rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS4EU_FUSE_SHIFT);
+ break;
+ case 12:
+ /* (2 * 6) config */
+ rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS6EU_FUSE_SHIFT);
+ break;
+ case 16:
+ /* (2 * 8) config */
+ default:
+ /* Setting (2 * 8) Min RP0 for any other combination */
+ rp0 = (val >> FB_GFX_FMAX_AT_VMAX_2SS8EU_FUSE_SHIFT);
+ break;
}
+
+ rp0 = (rp0 & FB_GFX_FREQ_FUSE_MASK);
+
return rp0;
}
@@ -5102,18 +5097,11 @@
static int cherryview_rps_guar_freq(struct drm_i915_private *dev_priv)
{
- struct drm_device *dev = dev_priv->dev;
u32 val, rp1;
- if (dev->pdev->revision >= 0x20) {
- val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
- rp1 = (val & FB_GFX_FREQ_FUSE_MASK);
- } else {
- /* For pre-production hardware */
- val = vlv_punit_read(dev_priv, PUNIT_REG_GPU_FREQ_STS);
- rp1 = ((val >> PUNIT_GPU_STATUS_MAX_FREQ_SHIFT) &
- PUNIT_GPU_STATUS_MAX_FREQ_MASK);
- }
+ val = vlv_punit_read(dev_priv, FB_GFX_FMAX_AT_VMAX_FUSE);
+ rp1 = (val & FB_GFX_FREQ_FUSE_MASK);
+
return rp1;
}