drm/i915: add dynamic clock frequency control

There are several sources of unnecessary power consumption on Intel
graphics systems. The first is the LVDS clock. TFTs don't suffer from
persistence issues like CRTs, and so we can reduce the LVDS refresh rate
when the screen is idle. It will be automatically upclocked when
userspace triggers graphical activity. Beyond that, we can enable memory
self refresh. This allows the memory to go into a lower power state when
the graphics are idle. Finally, we can drop some clocks on the gpu
itself. All of these things can be reenabled between frames when GPU
activity is triggered, and so there should be no user visible graphical
changes.

Signed-off-by: Jesse Barnes <jesse.barnes@intel.com>
Signed-off-by: Matthew Garrett <mjg@redhat.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
diff --git a/drivers/gpu/drm/i915/intel_drv.h b/drivers/gpu/drm/i915/intel_drv.h
index 25aa6fa..495dc95 100644
--- a/drivers/gpu/drm/i915/intel_drv.h
+++ b/drivers/gpu/drm/i915/intel_drv.h
@@ -119,6 +119,9 @@
 	struct intel_framebuffer *fbdev_fb;
 	/* a mode_set for fbdev users on this crtc */
 	struct drm_mode_set mode_set;
+	bool busy; /* is scanout buffer being updated frequently? */
+	struct timer_list idle_timer;
+	bool lowfreq_avail;
 };
 
 #define to_intel_crtc(x) container_of(x, struct intel_crtc, base)
@@ -137,6 +140,7 @@
 extern bool intel_sdvo_init(struct drm_device *dev, int output_device);
 extern void intel_dvo_init(struct drm_device *dev);
 extern void intel_tv_init(struct drm_device *dev);
+extern void intel_mark_busy(struct drm_device *dev, struct drm_gem_object *obj);
 extern void intel_lvds_init(struct drm_device *dev);
 extern void intel_dp_init(struct drm_device *dev, int dp_reg);
 void