fbdev: sh_mobile_lcdc: Store the backlight brightness internally
There's no need to query the hardware for the currenty brightness value
through a platform data callback when we can cache the value internally
in the LCDC driver.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
diff --git a/drivers/video/sh_mobile_lcdcfb.c b/drivers/video/sh_mobile_lcdcfb.c
index c169581..dd8dd41 100644
--- a/drivers/video/sh_mobile_lcdcfb.c
+++ b/drivers/video/sh_mobile_lcdcfb.c
@@ -2282,6 +2282,7 @@
bdev->props.state & (BL_CORE_SUSPENDED | BL_CORE_FBBLANK))
brightness = 0;
+ ch->bl_brightness = brightness;
return ch->cfg->bl_info.set_brightness(brightness);
}
@@ -2289,7 +2290,7 @@
{
struct sh_mobile_lcdc_chan *ch = bl_get_data(bdev);
- return ch->cfg->bl_info.get_brightness();
+ return ch->bl_brightness;
}
static int sh_mobile_lcdc_check_fb(struct backlight_device *bdev,
diff --git a/drivers/video/sh_mobile_lcdcfb.h b/drivers/video/sh_mobile_lcdcfb.h
index 0f92f65..f839ade 100644
--- a/drivers/video/sh_mobile_lcdcfb.h
+++ b/drivers/video/sh_mobile_lcdcfb.h
@@ -94,6 +94,7 @@
/* Backlight */
struct backlight_device *bl;
+ unsigned int bl_brightness;
/* FB */
struct fb_info *info;