drm/msm: grab struct_mutex after allocating submit
No real need to hold the lock over allocation, and simplifies things
slightly if we change the order.
Signed-off-by: Rob Clark <robdclark@gmail.com>
diff --git a/drivers/gpu/drm/msm/msm_gem_submit.c b/drivers/gpu/drm/msm/msm_gem_submit.c
index 06f6ea9..43d2181 100644
--- a/drivers/gpu/drm/msm/msm_gem_submit.c
+++ b/drivers/gpu/drm/msm/msm_gem_submit.c
@@ -339,13 +339,11 @@
if (args->nr_cmds > MAX_CMDS)
return -EINVAL;
- mutex_lock(&dev->struct_mutex);
-
submit = submit_create(dev, gpu, args->nr_bos);
- if (!submit) {
- ret = -ENOMEM;
- goto out;
- }
+ if (!submit)
+ return -ENOMEM;
+
+ mutex_lock(&dev->struct_mutex);
ret = submit_lookup_objects(submit, args, file);
if (ret)
@@ -420,8 +418,7 @@
args->fence = submit->fence;
out:
- if (submit)
- submit_cleanup(submit, !!ret);
+ submit_cleanup(submit, !!ret);
mutex_unlock(&dev->struct_mutex);
return ret;
}