cbq: incorrectly low bandwidth setting blocks limited traffic
Mainstream commit f0f6ee1f70c4 ("cbq: incorrect processing of high limits")
have side effect: if cbq bandwidth setting is less than real interface
throughput non-limited traffic can delay limited traffic for a very long time.
This happen because of q->now changes incorrectly in cbq_dequeue():
in described scenario L2T is much greater than real time delay,
and q->now gets an extra boost for each transmitted packet.
Accumulated boost prevents update q->now, and blocked class can wait
very long time until (q->now >= cl->undertime) will be true again.
To fix the problem the patch updates q->now on each cbq_update() call.
L2T-related pre-modification q->now was moved to cbq_update().
My testing confirmed that it fixes the problem and did not discover
any side-effects
Fixes: f0f6ee1f70c4 ("cbq: incorrect processing of high limits")
Signed-off-by: Vasily Averin <vvs@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
1 file changed