drm/tegra: Add support for tiled buffer objects
The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
diff --git a/drivers/gpu/drm/tegra/gem.h b/drivers/gpu/drm/tegra/gem.h
index 2b54f14..c4993fc 100644
--- a/drivers/gpu/drm/tegra/gem.h
+++ b/drivers/gpu/drm/tegra/gem.h
@@ -24,9 +24,12 @@
#include <drm/drm.h>
#include <drm/drmP.h>
+#define TEGRA_BO_TILED (1 << 0)
+
struct tegra_bo {
struct drm_gem_object gem;
struct host1x_bo base;
+ unsigned long flags;
dma_addr_t paddr;
void *vaddr;
};
@@ -38,11 +41,13 @@
extern const struct host1x_bo_ops tegra_bo_ops;
-struct tegra_bo *tegra_bo_create(struct drm_device *drm, unsigned int size);
+struct tegra_bo *tegra_bo_create(struct drm_device *drm, unsigned int size,
+ unsigned long flags);
struct tegra_bo *tegra_bo_create_with_handle(struct drm_file *file,
- struct drm_device *drm,
- unsigned int size,
- unsigned int *handle);
+ struct drm_device *drm,
+ unsigned int size,
+ unsigned long flags,
+ unsigned int *handle);
void tegra_bo_free_object(struct drm_gem_object *gem);
int tegra_bo_dumb_create(struct drm_file *file, struct drm_device *drm,
struct drm_mode_create_dumb *args);