commit | 796265235b47cb40ecfa906cb2c3206bd0d07431 | [log] [tgz] |
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author | Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> | Fri Jul 13 15:50:33 2012 +0300 |
committer | Daniel Vetter <daniel.vetter@ffwll.ch> | Fri Jul 20 12:21:40 2012 +0200 |
tree | 861d9a4a95993bc522988329449eeed8d7739e6c | |
parent | 0d71068835e2610576d369d6d4cbf90e0f802a71 [diff] |
drm/i915: mask tiled bit when updating ILK sprites Or going from tiled to untiled may break. Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>