drm: Use a nondestructive mode for output detect when polling

Destructive load-detection is very expensive and due to failings
elsewhere can trigger system wide stalls of up to 600ms. A simple
first step to correcting this is not to invoke such an expensive
and destructive load-detection operation automatically.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29536
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=16265
Reported-by: Bruno Prémont <bonbons@linux-vserver.org>
Tested-by: Sitsofe Wheeler <sitsofe@yahoo.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
diff --git a/drivers/gpu/drm/drm_sysfs.c b/drivers/gpu/drm/drm_sysfs.c
index 86118a7..85da4c4 100644
--- a/drivers/gpu/drm/drm_sysfs.c
+++ b/drivers/gpu/drm/drm_sysfs.c
@@ -159,7 +159,7 @@
 	struct drm_connector *connector = to_drm_connector(device);
 	enum drm_connector_status status;
 
-	status = connector->funcs->detect(connector);
+	status = connector->funcs->detect(connector, true);
 	return snprintf(buf, PAGE_SIZE, "%s\n",
 			drm_get_connector_status_name(status));
 }