drm/vmwgfx: Fix a couple of sparse warnings and errors

Introduced with 3.14-rc1

Reported-by: Fengguang Wu <fengguang.wu@intel.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
index 9426c53..1e80152 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
@@ -551,8 +551,7 @@
 	cmd->header.size = sizeof(cmd->body);
 	cmd->body.cid = bi->ctx->id;
 	cmd->body.type = bi->i1.shader_type;
-	cmd->body.shid =
-		cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
+	cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
 	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 
 	return 0;
@@ -585,8 +584,7 @@
 	cmd->header.size = sizeof(cmd->body);
 	cmd->body.cid = bi->ctx->id;
 	cmd->body.type = bi->i1.rt_type;
-	cmd->body.target.sid =
-		cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
+	cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
 	cmd->body.target.face = 0;
 	cmd->body.target.mipmap = 0;
 	vmw_fifo_commit(dev_priv, sizeof(*cmd));
@@ -628,8 +626,7 @@
 	cmd->body.c.cid = bi->ctx->id;
 	cmd->body.s1.stage = bi->i1.texture_stage;
 	cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
-	cmd->body.s1.value =
-		cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
+	cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
 	vmw_fifo_commit(dev_priv, sizeof(*cmd));
 
 	return 0;
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 269b85c..88a2d56 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -602,7 +602,7 @@
 {
 	struct vmw_cid_cmd {
 		SVGA3dCmdHeader header;
-		__le32 cid;
+		uint32_t cid;
 	} *cmd;
 
 	cmd = container_of(header, struct vmw_cid_cmd, header);
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
index 217d941..ee38565 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
@@ -371,13 +371,13 @@
 					 TTM_REF_USAGE);
 }
 
-int vmw_shader_alloc(struct vmw_private *dev_priv,
-		     struct vmw_dma_buffer *buffer,
-		     size_t shader_size,
-		     size_t offset,
-		     SVGA3dShaderType shader_type,
-		     struct ttm_object_file *tfile,
-		     u32 *handle)
+static int vmw_shader_alloc(struct vmw_private *dev_priv,
+			    struct vmw_dma_buffer *buffer,
+			    size_t shader_size,
+			    size_t offset,
+			    SVGA3dShaderType shader_type,
+			    struct ttm_object_file *tfile,
+			    u32 *handle)
 {
 	struct vmw_user_shader *ushader;
 	struct vmw_resource *res, *tmp;
@@ -779,6 +779,8 @@
 	int ret;
 
 	man = kzalloc(sizeof(*man), GFP_KERNEL);
+	if (man == NULL)
+		return ERR_PTR(-ENOMEM);
 
 	man->dev_priv = dev_priv;
 	INIT_LIST_HEAD(&man->list);