drm/i915: Release vma when the handle is closed

In order to prevent a leak of the vma on shared objects, we need to
hook into the object_close callback to destroy the vma on the object for
this file. However, if we destroyed that vma immediately we may cause
unexpected application stalls as we try to unbind a busy vma - hence we
defer the unbind to when we retire the vma.

v2: Keep vma allocated until closed. This is useful for a later
optimisation, but it is required now in order to handle potential
recursion of i915_vma_unbind() by retiring itself.
v3: Comments are important.

Testcase: igt/gem_ppggtt/flink-and-close-vma-leak
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470293567-10811-26-git-send-email-chris@chris-wilson.co.uk
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index a1c4c76..f470ea1 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -3014,8 +3014,8 @@
 						  size_t size);
 struct drm_i915_gem_object *i915_gem_object_create_from_data(
 		struct drm_device *dev, const void *data, size_t size);
+void i915_gem_close_object(struct drm_gem_object *gem, struct drm_file *file);
 void i915_gem_free_object(struct drm_gem_object *obj);
-void i915_gem_vma_destroy(struct i915_vma *vma);
 
 /* Flags used by pin/bind&friends. */
 #define PIN_MAPPABLE	(1<<0)
@@ -3048,6 +3048,8 @@
  * _guarantee_ VMA in question is _not in use_ anywhere.
  */
 int __must_check __i915_vma_unbind_no_wait(struct i915_vma *vma);
+void i915_vma_close(struct i915_vma *vma);
+void i915_vma_destroy(struct i915_vma *vma);
 
 int i915_gem_object_unbind(struct drm_i915_gem_object *obj);
 int i915_gem_object_put_pages(struct drm_i915_gem_object *obj);