drm/radeon/kms: add MSAA texture support for r600-evergreen
Most of the checking seems to be in place already. As you can see,
log2(number of samples) resides in LAST_LEVEL.
This is required for MSAA support (namely for depth-stencil resolve and
blitting between MSAA resources).
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Reviewed-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/radeon/evergreen_cs.c b/drivers/gpu/drm/radeon/evergreen_cs.c
index f2e5c54..e44a62a 100644
--- a/drivers/gpu/drm/radeon/evergreen_cs.c
+++ b/drivers/gpu/drm/radeon/evergreen_cs.c
@@ -788,6 +788,13 @@
case V_030000_SQ_TEX_DIM_1D_ARRAY:
case V_030000_SQ_TEX_DIM_2D_ARRAY:
depth = 1;
+ break;
+ case V_030000_SQ_TEX_DIM_2D_MSAA:
+ case V_030000_SQ_TEX_DIM_2D_ARRAY_MSAA:
+ surf.nsamples = 1 << llevel;
+ llevel = 0;
+ depth = 1;
+ break;
case V_030000_SQ_TEX_DIM_3D:
break;
default: