drm/amdgpu: change ring priority after pushing the job (v2)
Pushing a job can change the ring assignment of an entity.
v2: squash in:
"drm/amdgpu: fix job priority handling" (Christian)
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
index 72dc9b3..7c5cc33 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
@@ -1209,6 +1209,7 @@ static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
{
struct amdgpu_ring *ring = p->ring;
struct drm_sched_entity *entity = &p->ctx->rings[ring->idx].entity;
+ enum drm_sched_priority priority;
struct amdgpu_job *job;
unsigned i;
uint64_t seq;
@@ -1256,11 +1257,14 @@ static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
job->uf_sequence = seq;
amdgpu_job_free_resources(job);
- amdgpu_ring_priority_get(p->ring, job->base.s_priority);
trace_amdgpu_cs_ioctl(job);
+ priority = job->base.s_priority;
drm_sched_entity_push_job(&job->base, entity);
+ ring = to_amdgpu_ring(entity->sched);
+ amdgpu_ring_priority_get(ring, priority);
+
ttm_eu_fence_buffer_objects(&p->ticket, &p->validated, p->fence);
amdgpu_mn_unlock(p->mn);
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
index 42a4764..5a2c26a 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_job.c
@@ -126,7 +126,8 @@ void amdgpu_job_free(struct amdgpu_job *job)
int amdgpu_job_submit(struct amdgpu_job *job, struct drm_sched_entity *entity,
void *owner, struct dma_fence **f)
{
- struct amdgpu_ring *ring = to_amdgpu_ring(entity->sched);
+ enum drm_sched_priority priority;
+ struct amdgpu_ring *ring;
int r;
if (!f)
@@ -139,9 +140,12 @@ int amdgpu_job_submit(struct amdgpu_job *job, struct drm_sched_entity *entity,
job->owner = owner;
*f = dma_fence_get(&job->base.s_fence->finished);
amdgpu_job_free_resources(job);
- amdgpu_ring_priority_get(ring, job->base.s_priority);
+ priority = job->base.s_priority;
drm_sched_entity_push_job(&job->base, entity);
+ ring = to_amdgpu_ring(entity->sched);
+ amdgpu_ring_priority_get(ring, priority);
+
return 0;
}