drm/i915/shrinker: Flush active on objects before counting

As we inspect obj->active to decide how many objects we can shrink (we
only shrink idle objects), it helps to flush the active lists first
in order to have a more accurate count of available objects.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1467390209-3576-1-git-send-email-chris@chris-wilson.co.uk
diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c b/drivers/gpu/drm/i915/i915_gem_shrinker.c
index 886a879..1bf1454 100644
--- a/drivers/gpu/drm/i915/i915_gem_shrinker.c
+++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c
@@ -265,6 +265,8 @@
 	if (!i915_gem_shrinker_lock(dev, &unlock))
 		return 0;
 
+	i915_gem_retire_requests(dev_priv);
+
 	count = 0;
 	list_for_each_entry(obj, &dev_priv->mm.unbound_list, global_list)
 		if (can_release_pages(obj))