drm/vmwgfx: Add guest-backed shaders

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
index 4d51ad0..c8eef5f 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c
@@ -1426,9 +1426,41 @@
 	if (unlikely(ret != 0))
 		return ret;
 
+
+	if (dev_priv->has_mob)
+		return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
+					 user_shader_converter,
+					 &cmd->body.shid, NULL);
+
 	return 0;
 }
 
+/**
+ * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
+				  struct vmw_sw_context *sw_context,
+				  SVGA3dCmdHeader *header)
+{
+	struct vmw_bind_gb_shader_cmd {
+		SVGA3dCmdHeader header;
+		SVGA3dCmdBindGBShader body;
+	} *cmd;
+
+	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
+			   header);
+
+	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
+				     user_shader_converter,
+				     &cmd->body.shid, &cmd->body.mobid,
+				     cmd->body.offsetInBytes);
+}
+
 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
 				struct vmw_sw_context *sw_context,
 				void *buf, uint32_t *size)
@@ -1536,6 +1568,9 @@
 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid),
 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid),
 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid),
+	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid),
+	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader),
+	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid),
 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query),
 	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query),
 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query),