x86/entry/64: Remove thread_struct::sp0

On x86_64, we can easily calculate sp0 when needed instead of
storing it in thread_struct.

On x86_32, a similar cleanup would be possible, but it would require
cleaning up the vm86 code first, and that can wait for a later
cleanup series.

Signed-off-by: Andy Lutomirski <luto@kernel.org>
Cc: Borislav Petkov <bpetkov@suse.de>
Cc: Brian Gerst <brgerst@gmail.com>
Cc: Dave Hansen <dave.hansen@intel.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Link: http://lkml.kernel.org/r/719cd9c66c548c4350d98a90f050aee8b17f8919.1509609304.git.luto@kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
diff --git a/arch/x86/include/asm/compat.h b/arch/x86/include/asm/compat.h
index 5343c19..948b6d8 100644
--- a/arch/x86/include/asm/compat.h
+++ b/arch/x86/include/asm/compat.h
@@ -6,6 +6,7 @@
  */
 #include <linux/types.h>
 #include <linux/sched.h>
+#include <linux/sched/task_stack.h>
 #include <asm/processor.h>
 #include <asm/user32.h>
 #include <asm/unistd.h>