[media] coda: add an intermediate debug level
Dumping all register accesses drowns other debugging messages
in the log. Add a less verbose debug level.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
diff --git a/drivers/media/platform/coda/coda-common.c b/drivers/media/platform/coda/coda-common.c
index 6020e33..7311452 100644
--- a/drivers/media/platform/coda/coda-common.c
+++ b/drivers/media/platform/coda/coda-common.c
@@ -58,7 +58,7 @@
int coda_debug;
module_param(coda_debug, int, 0644);
-MODULE_PARM_DESC(coda_debug, "Debug level (0-1)");
+MODULE_PARM_DESC(coda_debug, "Debug level (0-2)");
struct coda_fmt {
char *name;
@@ -67,7 +67,7 @@
void coda_write(struct coda_dev *dev, u32 data, u32 reg)
{
- v4l2_dbg(1, coda_debug, &dev->v4l2_dev,
+ v4l2_dbg(2, coda_debug, &dev->v4l2_dev,
"%s: data=0x%x, reg=0x%x\n", __func__, data, reg);
writel(data, dev->regs_base + reg);
}
@@ -76,7 +76,7 @@
{
u32 data;
data = readl(dev->regs_base + reg);
- v4l2_dbg(1, coda_debug, &dev->v4l2_dev,
+ v4l2_dbg(2, coda_debug, &dev->v4l2_dev,
"%s: data=0x%x, reg=0x%x\n", __func__, data, reg);
return data;
}