drm/vc4: Use drm_gem_object_unreference_unlocked
Since my last struct_mutex crusade someone escaped!
This already has the advantage that for the common case when someone
else holds a ref the unref won't even acquire dev->struct_mutex. And
I'm working on code to allow drivers to completely opt-out of any and
all dev->struct_mutex usage, but that only works if they use the
_unlocked variants everywhere.
v2: Drop comment too.
v3: Drop the other comment too.
Cc: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1464630800-30786-15-git-send-email-daniel.vetter@ffwll.ch
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 46899d6..6155e8a 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -53,10 +53,8 @@
{
unsigned int i;
- mutex_lock(&dev->struct_mutex);
for (i = 0; i < state->user_state.bo_count; i++)
- drm_gem_object_unreference(state->bo[i]);
- mutex_unlock(&dev->struct_mutex);
+ drm_gem_object_unreference_unlocked(state->bo[i]);
kfree(state);
}
@@ -687,11 +685,9 @@
struct vc4_dev *vc4 = to_vc4_dev(dev);
unsigned i;
- /* Need the struct lock for drm_gem_object_unreference(). */
- mutex_lock(&dev->struct_mutex);
if (exec->bo) {
for (i = 0; i < exec->bo_count; i++)
- drm_gem_object_unreference(&exec->bo[i]->base);
+ drm_gem_object_unreference_unlocked(&exec->bo[i]->base);
kfree(exec->bo);
}
@@ -699,9 +695,8 @@
struct vc4_bo *bo = list_first_entry(&exec->unref_list,
struct vc4_bo, unref_head);
list_del(&bo->unref_head);
- drm_gem_object_unreference(&bo->base.base);
+ drm_gem_object_unreference_unlocked(&bo->base.base);
}
- mutex_unlock(&dev->struct_mutex);
mutex_lock(&vc4->power_lock);
if (--vc4->power_refcount == 0)