drm/vc4: Use drm_gem_object_unreference_unlocked

Since my last struct_mutex crusade someone escaped!

This already has the advantage that for the common case when someone
else holds a ref the unref won't even acquire dev->struct_mutex. And
I'm working on code to allow drivers to completely opt-out of any and
all dev->struct_mutex usage, but that only works if they use the
_unlocked variants everywhere.

v2: Drop comment too.

v3: Drop the other comment too.

Cc: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1464630800-30786-15-git-send-email-daniel.vetter@ffwll.ch
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 46899d6..6155e8a 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -53,10 +53,8 @@
 {
 	unsigned int i;
 
-	mutex_lock(&dev->struct_mutex);
 	for (i = 0; i < state->user_state.bo_count; i++)
-		drm_gem_object_unreference(state->bo[i]);
-	mutex_unlock(&dev->struct_mutex);
+		drm_gem_object_unreference_unlocked(state->bo[i]);
 
 	kfree(state);
 }
@@ -687,11 +685,9 @@
 	struct vc4_dev *vc4 = to_vc4_dev(dev);
 	unsigned i;
 
-	/* Need the struct lock for drm_gem_object_unreference(). */
-	mutex_lock(&dev->struct_mutex);
 	if (exec->bo) {
 		for (i = 0; i < exec->bo_count; i++)
-			drm_gem_object_unreference(&exec->bo[i]->base);
+			drm_gem_object_unreference_unlocked(&exec->bo[i]->base);
 		kfree(exec->bo);
 	}
 
@@ -699,9 +695,8 @@
 		struct vc4_bo *bo = list_first_entry(&exec->unref_list,
 						     struct vc4_bo, unref_head);
 		list_del(&bo->unref_head);
-		drm_gem_object_unreference(&bo->base.base);
+		drm_gem_object_unreference_unlocked(&bo->base.base);
 	}
-	mutex_unlock(&dev->struct_mutex);
 
 	mutex_lock(&vc4->power_lock);
 	if (--vc4->power_refcount == 0)