drivers/video: fsl-diu-fb: add default platform ops functions
The DIU driver requires some platform-specific functions to be defined,
but two them can be optional because most platforms implement them the
same way. Functions set_gamma_table() and get_pixel_format() are only
needed because of quirks in the Freescale MPC8610 HPCD reference board.
For other boards, a generic implementation works, so we shouldn't
require the platform code to define them.
Signed-off-by: Timur Tabi <timur@freescale.com>
Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
diff --git a/drivers/video/fsl-diu-fb.c b/drivers/video/fsl-diu-fb.c
index d8d461d..e2f4f32 100644
--- a/drivers/video/fsl-diu-fb.c
+++ b/drivers/video/fsl-diu-fb.c
@@ -832,7 +832,8 @@
for (j = 0; j <= 255; j++)
*gamma_table_base++ = j;
- diu_ops.set_gamma_table(data->monitor_port, data->gamma);
+ if (diu_ops.set_gamma_table)
+ diu_ops.set_gamma_table(data->monitor_port, data->gamma);
disable_lcdc(info);
@@ -917,6 +918,59 @@
return 0;
}
+/**
+ * fsl_diu_get_pixel_format: return the pixel format for a given color depth
+ *
+ * The pixel format is a 32-bit value that determine which bits in each
+ * pixel are to be used for each color. This is the default function used
+ * if the platform does not define its own version.
+ */
+static u32 fsl_diu_get_pixel_format(unsigned int bits_per_pixel)
+{
+#define PF_BYTE_F 0x10000000
+#define PF_ALPHA_C_MASK 0x0E000000
+#define PF_ALPHA_C_SHIFT 25
+#define PF_BLUE_C_MASK 0x01800000
+#define PF_BLUE_C_SHIFT 23
+#define PF_GREEN_C_MASK 0x00600000
+#define PF_GREEN_C_SHIFT 21
+#define PF_RED_C_MASK 0x00180000
+#define PF_RED_C_SHIFT 19
+#define PF_PALETTE 0x00040000
+#define PF_PIXEL_S_MASK 0x00030000
+#define PF_PIXEL_S_SHIFT 16
+#define PF_COMP_3_MASK 0x0000F000
+#define PF_COMP_3_SHIFT 12
+#define PF_COMP_2_MASK 0x00000F00
+#define PF_COMP_2_SHIFT 8
+#define PF_COMP_1_MASK 0x000000F0
+#define PF_COMP_1_SHIFT 4
+#define PF_COMP_0_MASK 0x0000000F
+#define PF_COMP_0_SHIFT 0
+
+#define MAKE_PF(alpha, red, blue, green, size, c0, c1, c2, c3) \
+ cpu_to_le32(PF_BYTE_F | (alpha << PF_ALPHA_C_SHIFT) | \
+ (blue << PF_BLUE_C_SHIFT) | (green << PF_GREEN_C_SHIFT) | \
+ (red << PF_RED_C_SHIFT) | (c3 << PF_COMP_3_SHIFT) | \
+ (c2 << PF_COMP_2_SHIFT) | (c1 << PF_COMP_1_SHIFT) | \
+ (c0 << PF_COMP_0_SHIFT) | (size << PF_PIXEL_S_SHIFT))
+
+ switch (bits_per_pixel) {
+ case 32:
+ /* 0x88883316 */
+ return MAKE_PF(3, 2, 0, 1, 3, 8, 8, 8, 8);
+ case 24:
+ /* 0x88082219 */
+ return MAKE_PF(4, 0, 1, 2, 2, 0, 8, 8, 8);
+ case 16:
+ /* 0x65053118 */
+ return MAKE_PF(4, 2, 1, 0, 1, 5, 6, 5, 0);
+ default:
+ pr_err("fsl-diu: unsupported color depth %u\n", bits_per_pixel);
+ return 0;
+ }
+}
+
/*
* Using the fb_var_screeninfo in fb_info we set the resolution of this
* particular framebuffer. This function alters the fb_fix_screeninfo stored
@@ -952,8 +1006,12 @@
}
}
- ad->pix_fmt = diu_ops.get_pixel_format(data->monitor_port,
- var->bits_per_pixel);
+ if (diu_ops.get_pixel_format)
+ ad->pix_fmt = diu_ops.get_pixel_format(data->monitor_port,
+ var->bits_per_pixel);
+ else
+ ad->pix_fmt = fsl_diu_get_pixel_format(var->bits_per_pixel);
+
ad->addr = cpu_to_le32(info->fix.smem_start);
ad->src_size_g_alpha = cpu_to_le32((var->yres_virtual << 12) |
var->xres_virtual) | mfbi->g_alpha;