drm/amdgpu: allocate queues horizontally across pipes

Pipes provide better concurrency than queues, therefore we want to make
sure that apps use queues from different pipes whenever possible.

Optimize for the trivial case where an app will consume rings in order,
therefore we don't want adjacent rings to belong to the same pipe.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Acked-by: Felix Kuehling <Felix.Kuehling@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu.h b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
index 4b8710b..30ba29a 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu.h
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu.h
@@ -1803,6 +1803,19 @@ amdgpu_get_sdma_instance(struct amdgpu_ring *ring)
 		return NULL;
 }
 
+static inline bool amdgpu_is_mec_queue_enabled(struct amdgpu_device *adev,
+						int mec, int pipe, int queue)
+{
+	int bit = 0;
+
+	bit += mec * adev->gfx.mec.num_pipe_per_mec
+		* adev->gfx.mec.num_queue_per_pipe;
+	bit += pipe * adev->gfx.mec.num_queue_per_pipe;
+	bit += queue;
+
+	return test_bit(bit, adev->gfx.mec.queue_bitmap);
+}
+
 /*
  * ASICs macro.
  */