VSOCK: define VSOCK_SS_LISTEN once only

The SS_LISTEN socket state is defined by both af_vsock.c and
vmci_transport.c.  This is risky since the value could be changed in one
file and the other would be out of sync.

Rename from SS_LISTEN to VSOCK_SS_LISTEN since the constant is not part
of enum socket_state (SS_CONNECTED, ...).  This way it is clear that the
constant is vsock-specific.

The big text reflow in af_vsock.c was necessary to keep to the maximum
line length.  Text is unchanged except for s/SS_LISTEN/VSOCK_SS_LISTEN/.

Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
index 00e8a34..7fd1220 100644
--- a/net/vmw_vsock/af_vsock.c
+++ b/net/vmw_vsock/af_vsock.c
@@ -36,19 +36,20 @@
  * not support simultaneous connects (two "client" sockets connecting).
  *
  * - "Server" sockets are referred to as listener sockets throughout this
- * implementation because they are in the SS_LISTEN state.  When a connection
- * request is received (the second kind of socket mentioned above), we create a
- * new socket and refer to it as a pending socket.  These pending sockets are
- * placed on the pending connection list of the listener socket.  When future
- * packets are received for the address the listener socket is bound to, we
- * check if the source of the packet is from one that has an existing pending
- * connection.  If it does, we process the packet for the pending socket.  When
- * that socket reaches the connected state, it is removed from the listener
- * socket's pending list and enqueued in the listener socket's accept queue.
- * Callers of accept(2) will accept connected sockets from the listener socket's
- * accept queue.  If the socket cannot be accepted for some reason then it is
- * marked rejected.  Once the connection is accepted, it is owned by the user
- * process and the responsibility for cleanup falls with that user process.
+ * implementation because they are in the VSOCK_SS_LISTEN state.  When a
+ * connection request is received (the second kind of socket mentioned above),
+ * we create a new socket and refer to it as a pending socket.  These pending
+ * sockets are placed on the pending connection list of the listener socket.
+ * When future packets are received for the address the listener socket is
+ * bound to, we check if the source of the packet is from one that has an
+ * existing pending connection.  If it does, we process the packet for the
+ * pending socket.  When that socket reaches the connected state, it is removed
+ * from the listener socket's pending list and enqueued in the listener
+ * socket's accept queue.  Callers of accept(2) will accept connected sockets
+ * from the listener socket's accept queue.  If the socket cannot be accepted
+ * for some reason then it is marked rejected.  Once the connection is
+ * accepted, it is owned by the user process and the responsibility for cleanup
+ * falls with that user process.
  *
  * - It is possible that these pending sockets will never reach the connected
  * state; in fact, we may never receive another packet after the connection
@@ -114,8 +115,6 @@
  */
 #define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
 
-#define SS_LISTEN 255
-
 static const struct vsock_transport *transport;
 static DEFINE_MUTEX(vsock_register_mutex);
 
@@ -887,7 +886,7 @@
 		/* Listening sockets that have connections in their accept
 		 * queue can be read.
 		 */
-		if (sk->sk_state == SS_LISTEN
+		if (sk->sk_state == VSOCK_SS_LISTEN
 		    && !vsock_is_accept_queue_empty(sk))
 			mask |= POLLIN | POLLRDNORM;
 
@@ -1144,7 +1143,7 @@
 		err = -EALREADY;
 		break;
 	default:
-		if ((sk->sk_state == SS_LISTEN) ||
+		if ((sk->sk_state == VSOCK_SS_LISTEN) ||
 		    vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
 			err = -EINVAL;
 			goto out;
@@ -1256,7 +1255,7 @@
 		goto out;
 	}
 
-	if (listener->sk_state != SS_LISTEN) {
+	if (listener->sk_state != VSOCK_SS_LISTEN) {
 		err = -EINVAL;
 		goto out;
 	}
@@ -1348,7 +1347,7 @@
 	}
 
 	sk->sk_max_ack_backlog = backlog;
-	sk->sk_state = SS_LISTEN;
+	sk->sk_state = VSOCK_SS_LISTEN;
 
 	err = 0;