drm/msm: Stop using drm_framebuffer_unregister_private
This is the deprecated function for when you embedded the framebuffer
somewhere else (which breaks refcounting). But msm is using
drm_framebuffer_remove and a free-standing fb, so this is rendundant.
Cc: Rob Clark <robdclark@gmail.com>
Reviewed-by: Archit Taneja <architt@codeaurora.org>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1482835765-12044-1-git-send-email-daniel.vetter@ffwll.ch
diff --git a/drivers/gpu/drm/msm/msm_fbdev.c b/drivers/gpu/drm/msm/msm_fbdev.c
index 5d68ab3..f8a587e 100644
--- a/drivers/gpu/drm/msm/msm_fbdev.c
+++ b/drivers/gpu/drm/msm/msm_fbdev.c
@@ -174,10 +174,8 @@ static int msm_fbdev_create(struct drm_fb_helper *helper,
fail:
if (ret) {
- if (fb) {
- drm_framebuffer_unregister_private(fb);
+ if (fb)
drm_framebuffer_remove(fb);
- }
}
return ret;
@@ -247,7 +245,6 @@ void msm_fbdev_free(struct drm_device *dev)
/* this will free the backing object */
if (fbdev->fb) {
msm_gem_put_vaddr(fbdev->bo);
- drm_framebuffer_unregister_private(fbdev->fb);
drm_framebuffer_remove(fbdev->fb);
}