drm/i915: Use i9xx_check_plane_surface() for sprite planes as well

All the pre-SKL sprite planes compute the x/y/tile offsets in a
similar way. There are a couple of minor differences but the primary
planes have those as well. Thus i9xx_check_plane_surface()
already does what we need, so let's use it.

Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170323192712.30682-7-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 73aeb24..6dc7555 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -3026,7 +3026,7 @@ static u32 i9xx_plane_ctl(const struct intel_crtc_state *crtc_state,
 	return dspcntr;
 }
 
-static int i9xx_check_plane_surface(struct intel_plane_state *plane_state)
+int i9xx_check_plane_surface(struct intel_plane_state *plane_state)
 {
 	struct drm_i915_private *dev_priv =
 		to_i915(plane_state->base.plane->dev);