x86/fpu: Merge fpu__reset() and fpu__clear()
With recent cleanups and fixes the fpu__reset() and fpu__clear()
functions have become almost identical in functionality: the only
difference is that fpu__reset() assumed that the fpstate
was already active in the eagerfpu case, while fpu__clear()
activated it if it was inactive.
This distinction almost never matters, the only case where such
fpstate activation happens if if the init thread (PID 1) gets exec()-ed
for the first time.
So keep fpu__clear() and change all fpu__reset() uses to
fpu__clear() to simpify the logic.
( In a later patch we'll further simplify fpu__clear() by making
sure that all contexts it is called on are already active. )
Cc: Andy Lutomirski <luto@amacapital.net>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Dave Hansen <dave.hansen@linux.intel.com>
Cc: Fenghua Yu <fenghua.yu@intel.com>
Cc: H. Peter Anvin <hpa@zytor.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
diff --git a/arch/x86/include/asm/fpu/internal.h b/arch/x86/include/asm/fpu/internal.h
index 34fbf95..a55d63e 100644
--- a/arch/x86/include/asm/fpu/internal.h
+++ b/arch/x86/include/asm/fpu/internal.h
@@ -56,7 +56,6 @@
extern int fpu__restore_sig(void __user *buf, int ia32_frame);
extern void fpu__drop(struct fpu *fpu);
extern int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu);
-extern void fpu__reset(struct fpu *fpu);
extern void fpu__clear(struct fpu *fpu);
extern void fpu__init_check_bugs(void);
@@ -490,7 +489,7 @@
{
if (fpu_switch.preload) {
if (unlikely(copy_fpstate_to_fpregs(new_fpu)))
- fpu__reset(new_fpu);
+ fpu__clear(new_fpu);
}
}