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Alex Deucherd38ceaf2015-04-20 16:55:21 -04001/*
2 * Copyright 2009 Jerome Glisse.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19 * USE OR OTHER DEALINGS IN THE SOFTWARE.
20 *
21 * The above copyright notice and this permission notice (including the
22 * next paragraph) shall be included in all copies or substantial portions
23 * of the Software.
24 *
25 */
26/*
27 * Authors:
28 * Jerome Glisse <glisse@freedesktop.org>
29 * Dave Airlie
30 */
31#include <linux/seq_file.h>
32#include <linux/atomic.h>
33#include <linux/wait.h>
34#include <linux/kref.h>
35#include <linux/slab.h>
36#include <linux/firmware.h>
37#include <drm/drmP.h>
38#include "amdgpu.h"
39#include "amdgpu_trace.h"
40
41/*
42 * Fences
43 * Fences mark an event in the GPUs pipeline and are used
44 * for GPU/CPU synchronization. When the fence is written,
45 * it is expected that all buffers associated with that fence
46 * are no longer in use by the associated ring on the GPU and
47 * that the the relevant GPU caches have been flushed.
48 */
49
50/**
51 * amdgpu_fence_write - write a fence value
52 *
53 * @ring: ring the fence is associated with
54 * @seq: sequence number to write
55 *
56 * Writes a fence value to memory (all asics).
57 */
58static void amdgpu_fence_write(struct amdgpu_ring *ring, u32 seq)
59{
60 struct amdgpu_fence_driver *drv = &ring->fence_drv;
61
62 if (drv->cpu_addr)
63 *drv->cpu_addr = cpu_to_le32(seq);
64}
65
66/**
67 * amdgpu_fence_read - read a fence value
68 *
69 * @ring: ring the fence is associated with
70 *
71 * Reads a fence value from memory (all asics).
72 * Returns the value of the fence read from memory.
73 */
74static u32 amdgpu_fence_read(struct amdgpu_ring *ring)
75{
76 struct amdgpu_fence_driver *drv = &ring->fence_drv;
77 u32 seq = 0;
78
79 if (drv->cpu_addr)
80 seq = le32_to_cpu(*drv->cpu_addr);
81 else
82 seq = lower_32_bits(atomic64_read(&drv->last_seq));
83
84 return seq;
85}
86
87/**
88 * amdgpu_fence_schedule_check - schedule lockup check
89 *
90 * @ring: pointer to struct amdgpu_ring
91 *
92 * Queues a delayed work item to check for lockups.
93 */
94static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
95{
96 /*
97 * Do not reset the timer here with mod_delayed_work,
98 * this can livelock in an interaction with TTM delayed destroy.
99 */
100 queue_delayed_work(system_power_efficient_wq,
101 &ring->fence_drv.lockup_work,
102 AMDGPU_FENCE_JIFFIES_TIMEOUT);
103}
104
105/**
106 * amdgpu_fence_emit - emit a fence on the requested ring
107 *
108 * @ring: ring the fence is associated with
109 * @owner: creator of the fence
110 * @fence: amdgpu fence object
111 *
112 * Emits a fence command on the requested ring (all asics).
113 * Returns 0 on success, -ENOMEM on failure.
114 */
115int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner,
116 struct amdgpu_fence **fence)
117{
118 struct amdgpu_device *adev = ring->adev;
119
120 /* we are protected by the ring emission mutex */
121 *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
122 if ((*fence) == NULL) {
123 return -ENOMEM;
124 }
125 (*fence)->seq = ++ring->fence_drv.sync_seq[ring->idx];
126 (*fence)->ring = ring;
127 (*fence)->owner = owner;
128 fence_init(&(*fence)->base, &amdgpu_fence_ops,
129 &adev->fence_queue.lock, adev->fence_context + ring->idx,
130 (*fence)->seq);
Chunming Zhou890ee232015-06-01 14:35:03 +0800131 amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr,
132 (*fence)->seq,
133 AMDGPU_FENCE_FLAG_INT);
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400134 trace_amdgpu_fence_emit(ring->adev->ddev, ring->idx, (*fence)->seq);
135 return 0;
136}
137
138/**
Christian König03507c42015-06-19 17:00:19 +0200139 * amdgpu_fence_recreate - recreate a fence from an user fence
140 *
141 * @ring: ring the fence is associated with
142 * @owner: creator of the fence
143 * @seq: user fence sequence number
144 * @fence: resulting amdgpu fence object
145 *
146 * Recreates a fence command from the user fence sequence number (all asics).
147 * Returns 0 on success, -ENOMEM on failure.
148 */
149int amdgpu_fence_recreate(struct amdgpu_ring *ring, void *owner,
150 uint64_t seq, struct amdgpu_fence **fence)
151{
152 struct amdgpu_device *adev = ring->adev;
153
154 if (seq > ring->fence_drv.sync_seq[ring->idx])
155 return -EINVAL;
156
157 *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL);
158 if ((*fence) == NULL)
159 return -ENOMEM;
160
161 (*fence)->seq = seq;
162 (*fence)->ring = ring;
163 (*fence)->owner = owner;
164 fence_init(&(*fence)->base, &amdgpu_fence_ops,
165 &adev->fence_queue.lock, adev->fence_context + ring->idx,
166 (*fence)->seq);
167 return 0;
168}
169
170/**
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400171 * amdgpu_fence_check_signaled - callback from fence_queue
172 *
173 * this function is called with fence_queue lock held, which is also used
174 * for the fence locking itself, so unlocked variants are used for
175 * fence_signal, and remove_wait_queue.
176 */
177static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int flags, void *key)
178{
179 struct amdgpu_fence *fence;
180 struct amdgpu_device *adev;
181 u64 seq;
182 int ret;
183
184 fence = container_of(wait, struct amdgpu_fence, fence_wake);
185 adev = fence->ring->adev;
186
187 /*
188 * We cannot use amdgpu_fence_process here because we're already
189 * in the waitqueue, in a call from wake_up_all.
190 */
191 seq = atomic64_read(&fence->ring->fence_drv.last_seq);
192 if (seq >= fence->seq) {
193 ret = fence_signal_locked(&fence->base);
194 if (!ret)
195 FENCE_TRACE(&fence->base, "signaled from irq context\n");
196 else
197 FENCE_TRACE(&fence->base, "was already signaled\n");
198
199 amdgpu_irq_put(adev, fence->ring->fence_drv.irq_src,
200 fence->ring->fence_drv.irq_type);
201 __remove_wait_queue(&adev->fence_queue, &fence->fence_wake);
202 fence_put(&fence->base);
203 } else
204 FENCE_TRACE(&fence->base, "pending\n");
205 return 0;
206}
207
208/**
209 * amdgpu_fence_activity - check for fence activity
210 *
211 * @ring: pointer to struct amdgpu_ring
212 *
213 * Checks the current fence value and calculates the last
214 * signalled fence value. Returns true if activity occured
215 * on the ring, and the fence_queue should be waken up.
216 */
217static bool amdgpu_fence_activity(struct amdgpu_ring *ring)
218{
219 uint64_t seq, last_seq, last_emitted;
220 unsigned count_loop = 0;
221 bool wake = false;
222
223 /* Note there is a scenario here for an infinite loop but it's
224 * very unlikely to happen. For it to happen, the current polling
225 * process need to be interrupted by another process and another
226 * process needs to update the last_seq btw the atomic read and
227 * xchg of the current process.
228 *
229 * More over for this to go in infinite loop there need to be
Jammy Zhou86c2b792015-05-13 22:52:42 +0800230 * continuously new fence signaled ie amdgpu_fence_read needs
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400231 * to return a different value each time for both the currently
232 * polling process and the other process that xchg the last_seq
233 * btw atomic read and xchg of the current process. And the
234 * value the other process set as last seq must be higher than
235 * the seq value we just read. Which means that current process
Jammy Zhou86c2b792015-05-13 22:52:42 +0800236 * need to be interrupted after amdgpu_fence_read and before
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400237 * atomic xchg.
238 *
239 * To be even more safe we count the number of time we loop and
240 * we bail after 10 loop just accepting the fact that we might
241 * have temporarly set the last_seq not to the true real last
242 * seq but to an older one.
243 */
244 last_seq = atomic64_read(&ring->fence_drv.last_seq);
245 do {
246 last_emitted = ring->fence_drv.sync_seq[ring->idx];
247 seq = amdgpu_fence_read(ring);
248 seq |= last_seq & 0xffffffff00000000LL;
249 if (seq < last_seq) {
250 seq &= 0xffffffff;
251 seq |= last_emitted & 0xffffffff00000000LL;
252 }
253
254 if (seq <= last_seq || seq > last_emitted) {
255 break;
256 }
257 /* If we loop over we don't want to return without
258 * checking if a fence is signaled as it means that the
259 * seq we just read is different from the previous on.
260 */
261 wake = true;
262 last_seq = seq;
263 if ((count_loop++) > 10) {
264 /* We looped over too many time leave with the
265 * fact that we might have set an older fence
266 * seq then the current real last seq as signaled
267 * by the hw.
268 */
269 break;
270 }
271 } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
272
273 if (seq < last_emitted)
274 amdgpu_fence_schedule_check(ring);
275
276 return wake;
277}
278
279/**
280 * amdgpu_fence_check_lockup - check for hardware lockup
281 *
282 * @work: delayed work item
283 *
284 * Checks for fence activity and if there is none probe
285 * the hardware if a lockup occured.
286 */
287static void amdgpu_fence_check_lockup(struct work_struct *work)
288{
289 struct amdgpu_fence_driver *fence_drv;
290 struct amdgpu_ring *ring;
291
292 fence_drv = container_of(work, struct amdgpu_fence_driver,
293 lockup_work.work);
294 ring = fence_drv->ring;
295
296 if (!down_read_trylock(&ring->adev->exclusive_lock)) {
297 /* just reschedule the check if a reset is going on */
298 amdgpu_fence_schedule_check(ring);
299 return;
300 }
301
302 if (fence_drv->delayed_irq && ring->adev->ddev->irq_enabled) {
303 fence_drv->delayed_irq = false;
304 amdgpu_irq_update(ring->adev, fence_drv->irq_src,
305 fence_drv->irq_type);
306 }
307
308 if (amdgpu_fence_activity(ring))
309 wake_up_all(&ring->adev->fence_queue);
310 else if (amdgpu_ring_is_lockup(ring)) {
311 /* good news we believe it's a lockup */
312 dev_warn(ring->adev->dev, "GPU lockup (current fence id "
313 "0x%016llx last fence id 0x%016llx on ring %d)\n",
314 (uint64_t)atomic64_read(&fence_drv->last_seq),
315 fence_drv->sync_seq[ring->idx], ring->idx);
316
317 /* remember that we need an reset */
318 ring->adev->needs_reset = true;
319 wake_up_all(&ring->adev->fence_queue);
320 }
321 up_read(&ring->adev->exclusive_lock);
322}
323
324/**
325 * amdgpu_fence_process - process a fence
326 *
327 * @adev: amdgpu_device pointer
328 * @ring: ring index the fence is associated with
329 *
330 * Checks the current fence value and wakes the fence queue
331 * if the sequence number has increased (all asics).
332 */
333void amdgpu_fence_process(struct amdgpu_ring *ring)
334{
335 uint64_t seq, last_seq, last_emitted;
336 unsigned count_loop = 0;
337 bool wake = false;
338
339 /* Note there is a scenario here for an infinite loop but it's
340 * very unlikely to happen. For it to happen, the current polling
341 * process need to be interrupted by another process and another
342 * process needs to update the last_seq btw the atomic read and
343 * xchg of the current process.
344 *
345 * More over for this to go in infinite loop there need to be
346 * continuously new fence signaled ie amdgpu_fence_read needs
347 * to return a different value each time for both the currently
348 * polling process and the other process that xchg the last_seq
349 * btw atomic read and xchg of the current process. And the
350 * value the other process set as last seq must be higher than
351 * the seq value we just read. Which means that current process
352 * need to be interrupted after amdgpu_fence_read and before
353 * atomic xchg.
354 *
355 * To be even more safe we count the number of time we loop and
356 * we bail after 10 loop just accepting the fact that we might
357 * have temporarly set the last_seq not to the true real last
358 * seq but to an older one.
359 */
360 last_seq = atomic64_read(&ring->fence_drv.last_seq);
361 do {
362 last_emitted = ring->fence_drv.sync_seq[ring->idx];
363 seq = amdgpu_fence_read(ring);
364 seq |= last_seq & 0xffffffff00000000LL;
365 if (seq < last_seq) {
366 seq &= 0xffffffff;
367 seq |= last_emitted & 0xffffffff00000000LL;
368 }
369
370 if (seq <= last_seq || seq > last_emitted) {
371 break;
372 }
373 /* If we loop over we don't want to return without
374 * checking if a fence is signaled as it means that the
375 * seq we just read is different from the previous on.
376 */
377 wake = true;
378 last_seq = seq;
379 if ((count_loop++) > 10) {
380 /* We looped over too many time leave with the
381 * fact that we might have set an older fence
382 * seq then the current real last seq as signaled
383 * by the hw.
384 */
385 break;
386 }
387 } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
388
389 if (wake)
390 wake_up_all(&ring->adev->fence_queue);
391}
392
393/**
394 * amdgpu_fence_seq_signaled - check if a fence sequence number has signaled
395 *
396 * @ring: ring the fence is associated with
397 * @seq: sequence number
398 *
399 * Check if the last signaled fence sequnce number is >= the requested
400 * sequence number (all asics).
401 * Returns true if the fence has signaled (current fence value
402 * is >= requested value) or false if it has not (current fence
403 * value is < the requested value. Helper function for
404 * amdgpu_fence_signaled().
405 */
406static bool amdgpu_fence_seq_signaled(struct amdgpu_ring *ring, u64 seq)
407{
408 if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
409 return true;
410
411 /* poll new last sequence at least once */
412 amdgpu_fence_process(ring);
413 if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
414 return true;
415
416 return false;
417}
418
419static bool amdgpu_fence_is_signaled(struct fence *f)
420{
421 struct amdgpu_fence *fence = to_amdgpu_fence(f);
422 struct amdgpu_ring *ring = fence->ring;
423 struct amdgpu_device *adev = ring->adev;
424
425 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
426 return true;
427
428 if (down_read_trylock(&adev->exclusive_lock)) {
429 amdgpu_fence_process(ring);
430 up_read(&adev->exclusive_lock);
431
432 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
433 return true;
434 }
435 return false;
436}
437
438/**
439 * amdgpu_fence_enable_signaling - enable signalling on fence
440 * @fence: fence
441 *
442 * This function is called with fence_queue lock held, and adds a callback
443 * to fence_queue that checks if this fence is signaled, and if so it
444 * signals the fence and removes itself.
445 */
446static bool amdgpu_fence_enable_signaling(struct fence *f)
447{
448 struct amdgpu_fence *fence = to_amdgpu_fence(f);
449 struct amdgpu_ring *ring = fence->ring;
450 struct amdgpu_device *adev = ring->adev;
451
452 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq)
453 return false;
454
455 if (down_read_trylock(&adev->exclusive_lock)) {
456 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
457 ring->fence_drv.irq_type);
458 if (amdgpu_fence_activity(ring))
459 wake_up_all_locked(&adev->fence_queue);
460
461 /* did fence get signaled after we enabled the sw irq? */
462 if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) {
463 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
464 ring->fence_drv.irq_type);
465 up_read(&adev->exclusive_lock);
466 return false;
467 }
468
469 up_read(&adev->exclusive_lock);
470 } else {
471 /* we're probably in a lockup, lets not fiddle too much */
472 if (amdgpu_irq_get_delayed(adev, ring->fence_drv.irq_src,
473 ring->fence_drv.irq_type))
474 ring->fence_drv.delayed_irq = true;
475 amdgpu_fence_schedule_check(ring);
476 }
477
478 fence->fence_wake.flags = 0;
479 fence->fence_wake.private = NULL;
480 fence->fence_wake.func = amdgpu_fence_check_signaled;
481 __add_wait_queue(&adev->fence_queue, &fence->fence_wake);
482 fence_get(f);
483 FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
484 return true;
485}
486
487/**
488 * amdgpu_fence_signaled - check if a fence has signaled
489 *
490 * @fence: amdgpu fence object
491 *
492 * Check if the requested fence has signaled (all asics).
493 * Returns true if the fence has signaled or false if it has not.
494 */
495bool amdgpu_fence_signaled(struct amdgpu_fence *fence)
496{
497 if (!fence)
498 return true;
499
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400500 if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) {
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400501 if (!fence_signal(&fence->base))
502 FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n");
503 return true;
504 }
505
506 return false;
507}
508
509/**
510 * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled
511 *
512 * @adev: amdgpu device pointer
513 * @seq: sequence numbers
514 *
515 * Check if the last signaled fence sequnce number is >= the requested
516 * sequence number (all asics).
517 * Returns true if any has signaled (current value is >= requested value)
518 * or false if it has not. Helper function for amdgpu_fence_wait_seq.
519 */
520static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq)
521{
522 unsigned i;
523
524 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
525 if (!adev->rings[i] || !seq[i])
526 continue;
527
528 if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i]))
529 return true;
530 }
531
532 return false;
533}
534
535/**
536 * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers
537 *
538 * @adev: amdgpu device pointer
539 * @target_seq: sequence number(s) we want to wait for
540 * @intr: use interruptable sleep
541 * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
542 *
543 * Wait for the requested sequence number(s) to be written by any ring
544 * (all asics). Sequnce number array is indexed by ring id.
545 * @intr selects whether to use interruptable (true) or non-interruptable
546 * (false) sleep when waiting for the sequence number. Helper function
547 * for amdgpu_fence_wait_*().
548 * Returns remaining time if the sequence number has passed, 0 when
549 * the wait timeout, or an error for all other cases.
550 * -EDEADLK is returned when a GPU lockup has been detected.
551 */
Christian König03507c42015-06-19 17:00:19 +0200552static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev,
553 u64 *target_seq, bool intr,
554 long timeout)
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400555{
556 uint64_t last_seq[AMDGPU_MAX_RINGS];
557 bool signaled;
monk.liu332300b2015-06-08 14:48:15 +0800558 int i;
559 long r;
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400560
Jack Xiao25f45e62015-06-04 12:18:27 +0800561 if (timeout == 0) {
562 return amdgpu_fence_any_seq_signaled(adev, target_seq);
563 }
564
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400565 while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) {
566
567 /* Save current sequence values, used to check for GPU lockups */
568 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
569 struct amdgpu_ring *ring = adev->rings[i];
570
571 if (!ring || !target_seq[i])
572 continue;
573
574 last_seq[i] = atomic64_read(&ring->fence_drv.last_seq);
575 trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]);
576 amdgpu_irq_get(adev, ring->fence_drv.irq_src,
577 ring->fence_drv.irq_type);
578 }
579
580 if (intr) {
581 r = wait_event_interruptible_timeout(adev->fence_queue, (
582 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
583 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
584 } else {
585 r = wait_event_timeout(adev->fence_queue, (
586 (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq))
587 || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT);
588 }
589
590 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
591 struct amdgpu_ring *ring = adev->rings[i];
592
593 if (!ring || !target_seq[i])
594 continue;
595
596 amdgpu_irq_put(adev, ring->fence_drv.irq_src,
597 ring->fence_drv.irq_type);
598 trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]);
599 }
600
601 if (unlikely(r < 0))
602 return r;
603
604 if (unlikely(!signaled)) {
605
606 if (adev->needs_reset)
607 return -EDEADLK;
608
609 /* we were interrupted for some reason and fence
610 * isn't signaled yet, resume waiting */
611 if (r)
612 continue;
613
614 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
615 struct amdgpu_ring *ring = adev->rings[i];
616
617 if (!ring || !target_seq[i])
618 continue;
619
620 if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq))
621 break;
622 }
623
624 if (i != AMDGPU_MAX_RINGS)
625 continue;
626
627 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
628 if (!adev->rings[i] || !target_seq[i])
629 continue;
630
631 if (amdgpu_ring_is_lockup(adev->rings[i]))
632 break;
633 }
634
635 if (i < AMDGPU_MAX_RINGS) {
636 /* good news we believe it's a lockup */
637 dev_warn(adev->dev, "GPU lockup (waiting for "
638 "0x%016llx last fence id 0x%016llx on"
639 " ring %d)\n",
640 target_seq[i], last_seq[i], i);
641
642 /* remember that we need an reset */
643 adev->needs_reset = true;
644 wake_up_all(&adev->fence_queue);
645 return -EDEADLK;
646 }
647
648 if (timeout < MAX_SCHEDULE_TIMEOUT) {
649 timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT;
650 if (timeout <= 0) {
651 return 0;
652 }
653 }
654 }
655 }
656 return timeout;
657}
658
659/**
660 * amdgpu_fence_wait - wait for a fence to signal
661 *
662 * @fence: amdgpu fence object
663 * @intr: use interruptable sleep
664 *
665 * Wait for the requested fence to signal (all asics).
666 * @intr selects whether to use interruptable (true) or non-interruptable
667 * (false) sleep when waiting for the fence.
668 * Returns 0 if the fence has passed, error for all other cases.
669 */
670int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr)
671{
672 uint64_t seq[AMDGPU_MAX_RINGS] = {};
673 long r;
674
675 seq[fence->ring->idx] = fence->seq;
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400676 r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
677 if (r < 0) {
678 return r;
679 }
680
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400681 r = fence_signal(&fence->base);
682 if (!r)
683 FENCE_TRACE(&fence->base, "signaled from fence_wait\n");
684 return 0;
685}
686
687/**
688 * amdgpu_fence_wait_any - wait for a fence to signal on any ring
689 *
690 * @adev: amdgpu device pointer
691 * @fences: amdgpu fence object(s)
692 * @intr: use interruptable sleep
693 *
694 * Wait for any requested fence to signal (all asics). Fence
695 * array is indexed by ring id. @intr selects whether to use
696 * interruptable (true) or non-interruptable (false) sleep when
697 * waiting for the fences. Used by the suballocator.
698 * Returns 0 if any fence has passed, error for all other cases.
699 */
700int amdgpu_fence_wait_any(struct amdgpu_device *adev,
701 struct amdgpu_fence **fences,
702 bool intr)
703{
704 uint64_t seq[AMDGPU_MAX_RINGS];
705 unsigned i, num_rings = 0;
706 long r;
707
708 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
709 seq[i] = 0;
710
711 if (!fences[i]) {
712 continue;
713 }
714
715 seq[i] = fences[i]->seq;
716 ++num_rings;
Alex Deucherd38ceaf2015-04-20 16:55:21 -0400717 }
718
719 /* nothing to wait for ? */
720 if (num_rings == 0)
721 return -ENOENT;
722
723 r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT);
724 if (r < 0) {
725 return r;
726 }
727 return 0;
728}
729
730/**
731 * amdgpu_fence_wait_next - wait for the next fence to signal
732 *
733 * @adev: amdgpu device pointer
734 * @ring: ring index the fence is associated with
735 *
736 * Wait for the next fence on the requested ring to signal (all asics).
737 * Returns 0 if the next fence has passed, error for all other cases.
738 * Caller must hold ring lock.
739 */
740int amdgpu_fence_wait_next(struct amdgpu_ring *ring)
741{
742 uint64_t seq[AMDGPU_MAX_RINGS] = {};
743 long r;
744
745 seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL;
746 if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) {
747 /* nothing to wait for, last_seq is
748 already the last emited fence */
749 return -ENOENT;
750 }
751 r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT);
752 if (r < 0)
753 return r;
754 return 0;
755}
756
757/**
758 * amdgpu_fence_wait_empty - wait for all fences to signal
759 *
760 * @adev: amdgpu device pointer
761 * @ring: ring index the fence is associated with
762 *
763 * Wait for all fences on the requested ring to signal (all asics).
764 * Returns 0 if the fences have passed, error for all other cases.
765 * Caller must hold ring lock.
766 */
767int amdgpu_fence_wait_empty(struct amdgpu_ring *ring)
768{
769 struct amdgpu_device *adev = ring->adev;
770 uint64_t seq[AMDGPU_MAX_RINGS] = {};
771 long r;
772
773 seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx];
774 if (!seq[ring->idx])
775 return 0;
776
777 r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT);
778 if (r < 0) {
779 if (r == -EDEADLK)
780 return -EDEADLK;
781
782 dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
783 ring->idx, r);
784 }
785 return 0;
786}
787
788/**
789 * amdgpu_fence_ref - take a ref on a fence
790 *
791 * @fence: amdgpu fence object
792 *
793 * Take a reference on a fence (all asics).
794 * Returns the fence.
795 */
796struct amdgpu_fence *amdgpu_fence_ref(struct amdgpu_fence *fence)
797{
798 fence_get(&fence->base);
799 return fence;
800}
801
802/**
803 * amdgpu_fence_unref - remove a ref on a fence
804 *
805 * @fence: amdgpu fence object
806 *
807 * Remove a reference on a fence (all asics).
808 */
809void amdgpu_fence_unref(struct amdgpu_fence **fence)
810{
811 struct amdgpu_fence *tmp = *fence;
812
813 *fence = NULL;
814 if (tmp)
815 fence_put(&tmp->base);
816}
817
818/**
819 * amdgpu_fence_count_emitted - get the count of emitted fences
820 *
821 * @ring: ring the fence is associated with
822 *
823 * Get the number of fences emitted on the requested ring (all asics).
824 * Returns the number of emitted fences on the ring. Used by the
825 * dynpm code to ring track activity.
826 */
827unsigned amdgpu_fence_count_emitted(struct amdgpu_ring *ring)
828{
829 uint64_t emitted;
830
831 /* We are not protected by ring lock when reading the last sequence
832 * but it's ok to report slightly wrong fence count here.
833 */
834 amdgpu_fence_process(ring);
835 emitted = ring->fence_drv.sync_seq[ring->idx]
836 - atomic64_read(&ring->fence_drv.last_seq);
837 /* to avoid 32bits warp around */
838 if (emitted > 0x10000000)
839 emitted = 0x10000000;
840
841 return (unsigned)emitted;
842}
843
844/**
845 * amdgpu_fence_need_sync - do we need a semaphore
846 *
847 * @fence: amdgpu fence object
848 * @dst_ring: which ring to check against
849 *
850 * Check if the fence needs to be synced against another ring
851 * (all asics). If so, we need to emit a semaphore.
852 * Returns true if we need to sync with another ring, false if
853 * not.
854 */
855bool amdgpu_fence_need_sync(struct amdgpu_fence *fence,
856 struct amdgpu_ring *dst_ring)
857{
858 struct amdgpu_fence_driver *fdrv;
859
860 if (!fence)
861 return false;
862
863 if (fence->ring == dst_ring)
864 return false;
865
866 /* we are protected by the ring mutex */
867 fdrv = &dst_ring->fence_drv;
868 if (fence->seq <= fdrv->sync_seq[fence->ring->idx])
869 return false;
870
871 return true;
872}
873
874/**
875 * amdgpu_fence_note_sync - record the sync point
876 *
877 * @fence: amdgpu fence object
878 * @dst_ring: which ring to check against
879 *
880 * Note the sequence number at which point the fence will
881 * be synced with the requested ring (all asics).
882 */
883void amdgpu_fence_note_sync(struct amdgpu_fence *fence,
884 struct amdgpu_ring *dst_ring)
885{
886 struct amdgpu_fence_driver *dst, *src;
887 unsigned i;
888
889 if (!fence)
890 return;
891
892 if (fence->ring == dst_ring)
893 return;
894
895 /* we are protected by the ring mutex */
896 src = &fence->ring->fence_drv;
897 dst = &dst_ring->fence_drv;
898 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
899 if (i == dst_ring->idx)
900 continue;
901
902 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
903 }
904}
905
906/**
907 * amdgpu_fence_driver_start_ring - make the fence driver
908 * ready for use on the requested ring.
909 *
910 * @ring: ring to start the fence driver on
911 * @irq_src: interrupt source to use for this ring
912 * @irq_type: interrupt type to use for this ring
913 *
914 * Make the fence driver ready for processing (all asics).
915 * Not all asics have all rings, so each asic will only
916 * start the fence driver on the rings it has.
917 * Returns 0 for success, errors for failure.
918 */
919int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring,
920 struct amdgpu_irq_src *irq_src,
921 unsigned irq_type)
922{
923 struct amdgpu_device *adev = ring->adev;
924 uint64_t index;
925
926 if (ring != &adev->uvd.ring) {
927 ring->fence_drv.cpu_addr = &adev->wb.wb[ring->fence_offs];
928 ring->fence_drv.gpu_addr = adev->wb.gpu_addr + (ring->fence_offs * 4);
929 } else {
930 /* put fence directly behind firmware */
931 index = ALIGN(adev->uvd.fw->size, 8);
932 ring->fence_drv.cpu_addr = adev->uvd.cpu_addr + index;
933 ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index;
934 }
935 amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq));
936 ring->fence_drv.initialized = true;
937 ring->fence_drv.irq_src = irq_src;
938 ring->fence_drv.irq_type = irq_type;
939 dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, "
940 "cpu addr 0x%p\n", ring->idx,
941 ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr);
942 return 0;
943}
944
945/**
946 * amdgpu_fence_driver_init_ring - init the fence driver
947 * for the requested ring.
948 *
949 * @ring: ring to init the fence driver on
950 *
951 * Init the fence driver for the requested ring (all asics).
952 * Helper function for amdgpu_fence_driver_init().
953 */
954void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring)
955{
956 int i;
957
958 ring->fence_drv.cpu_addr = NULL;
959 ring->fence_drv.gpu_addr = 0;
960 for (i = 0; i < AMDGPU_MAX_RINGS; ++i)
961 ring->fence_drv.sync_seq[i] = 0;
962
963 atomic64_set(&ring->fence_drv.last_seq, 0);
964 ring->fence_drv.initialized = false;
965
966 INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
967 amdgpu_fence_check_lockup);
968 ring->fence_drv.ring = ring;
969}
970
971/**
972 * amdgpu_fence_driver_init - init the fence driver
973 * for all possible rings.
974 *
975 * @adev: amdgpu device pointer
976 *
977 * Init the fence driver for all possible rings (all asics).
978 * Not all asics have all rings, so each asic will only
979 * start the fence driver on the rings it has using
980 * amdgpu_fence_driver_start_ring().
981 * Returns 0 for success.
982 */
983int amdgpu_fence_driver_init(struct amdgpu_device *adev)
984{
985 init_waitqueue_head(&adev->fence_queue);
986 if (amdgpu_debugfs_fence_init(adev))
987 dev_err(adev->dev, "fence debugfs file creation failed\n");
988
989 return 0;
990}
991
992/**
993 * amdgpu_fence_driver_fini - tear down the fence driver
994 * for all possible rings.
995 *
996 * @adev: amdgpu device pointer
997 *
998 * Tear down the fence driver for all possible rings (all asics).
999 */
1000void amdgpu_fence_driver_fini(struct amdgpu_device *adev)
1001{
1002 int i, r;
1003
1004 mutex_lock(&adev->ring_lock);
1005 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1006 struct amdgpu_ring *ring = adev->rings[i];
1007 if (!ring || !ring->fence_drv.initialized)
1008 continue;
1009 r = amdgpu_fence_wait_empty(ring);
1010 if (r) {
1011 /* no need to trigger GPU reset as we are unloading */
1012 amdgpu_fence_driver_force_completion(adev);
1013 }
1014 wake_up_all(&adev->fence_queue);
1015 ring->fence_drv.initialized = false;
1016 }
1017 mutex_unlock(&adev->ring_lock);
1018}
1019
1020/**
1021 * amdgpu_fence_driver_force_completion - force all fence waiter to complete
1022 *
1023 * @adev: amdgpu device pointer
1024 *
1025 * In case of GPU reset failure make sure no process keep waiting on fence
1026 * that will never complete.
1027 */
1028void amdgpu_fence_driver_force_completion(struct amdgpu_device *adev)
1029{
1030 int i;
1031
1032 for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
1033 struct amdgpu_ring *ring = adev->rings[i];
1034 if (!ring || !ring->fence_drv.initialized)
1035 continue;
1036
1037 amdgpu_fence_write(ring, ring->fence_drv.sync_seq[i]);
1038 }
1039}
1040
1041
1042/*
1043 * Fence debugfs
1044 */
1045#if defined(CONFIG_DEBUG_FS)
1046static int amdgpu_debugfs_fence_info(struct seq_file *m, void *data)
1047{
1048 struct drm_info_node *node = (struct drm_info_node *)m->private;
1049 struct drm_device *dev = node->minor->dev;
1050 struct amdgpu_device *adev = dev->dev_private;
1051 int i, j;
1052
1053 for (i = 0; i < AMDGPU_MAX_RINGS; ++i) {
1054 struct amdgpu_ring *ring = adev->rings[i];
1055 if (!ring || !ring->fence_drv.initialized)
1056 continue;
1057
1058 amdgpu_fence_process(ring);
1059
Christian König344c19f2015-06-02 15:47:16 +02001060 seq_printf(m, "--- ring %d (%s) ---\n", i, ring->name);
Alex Deucherd38ceaf2015-04-20 16:55:21 -04001061 seq_printf(m, "Last signaled fence 0x%016llx\n",
1062 (unsigned long long)atomic64_read(&ring->fence_drv.last_seq));
1063 seq_printf(m, "Last emitted 0x%016llx\n",
1064 ring->fence_drv.sync_seq[i]);
1065
1066 for (j = 0; j < AMDGPU_MAX_RINGS; ++j) {
1067 struct amdgpu_ring *other = adev->rings[j];
Christian König344c19f2015-06-02 15:47:16 +02001068 if (i != j && other && other->fence_drv.initialized &&
1069 ring->fence_drv.sync_seq[j])
Alex Deucherd38ceaf2015-04-20 16:55:21 -04001070 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
1071 j, ring->fence_drv.sync_seq[j]);
1072 }
1073 }
1074 return 0;
1075}
1076
1077static struct drm_info_list amdgpu_debugfs_fence_list[] = {
1078 {"amdgpu_fence_info", &amdgpu_debugfs_fence_info, 0, NULL},
1079};
1080#endif
1081
1082int amdgpu_debugfs_fence_init(struct amdgpu_device *adev)
1083{
1084#if defined(CONFIG_DEBUG_FS)
1085 return amdgpu_debugfs_add_files(adev, amdgpu_debugfs_fence_list, 1);
1086#else
1087 return 0;
1088#endif
1089}
1090
1091static const char *amdgpu_fence_get_driver_name(struct fence *fence)
1092{
1093 return "amdgpu";
1094}
1095
1096static const char *amdgpu_fence_get_timeline_name(struct fence *f)
1097{
1098 struct amdgpu_fence *fence = to_amdgpu_fence(f);
1099 return (const char *)fence->ring->name;
1100}
1101
1102static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence)
1103{
1104 return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1105}
1106
1107struct amdgpu_wait_cb {
1108 struct fence_cb base;
1109 struct task_struct *task;
1110};
1111
1112static void amdgpu_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
1113{
1114 struct amdgpu_wait_cb *wait =
1115 container_of(cb, struct amdgpu_wait_cb, base);
1116 wake_up_process(wait->task);
1117}
1118
1119static signed long amdgpu_fence_default_wait(struct fence *f, bool intr,
1120 signed long t)
1121{
1122 struct amdgpu_fence *fence = to_amdgpu_fence(f);
1123 struct amdgpu_device *adev = fence->ring->adev;
1124 struct amdgpu_wait_cb cb;
1125
1126 cb.task = current;
1127
1128 if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb))
1129 return t;
1130
1131 while (t > 0) {
1132 if (intr)
1133 set_current_state(TASK_INTERRUPTIBLE);
1134 else
1135 set_current_state(TASK_UNINTERRUPTIBLE);
1136
1137 /*
1138 * amdgpu_test_signaled must be called after
1139 * set_current_state to prevent a race with wake_up_process
1140 */
1141 if (amdgpu_test_signaled(fence))
1142 break;
1143
1144 if (adev->needs_reset) {
1145 t = -EDEADLK;
1146 break;
1147 }
1148
1149 t = schedule_timeout(t);
1150
1151 if (t > 0 && intr && signal_pending(current))
1152 t = -ERESTARTSYS;
1153 }
1154
1155 __set_current_state(TASK_RUNNING);
1156 fence_remove_callback(f, &cb.base);
1157
1158 return t;
1159}
1160
1161const struct fence_ops amdgpu_fence_ops = {
1162 .get_driver_name = amdgpu_fence_get_driver_name,
1163 .get_timeline_name = amdgpu_fence_get_timeline_name,
1164 .enable_signaling = amdgpu_fence_enable_signaling,
1165 .signaled = amdgpu_fence_is_signaled,
1166 .wait = amdgpu_fence_default_wait,
1167 .release = NULL,
1168};