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Sage Weil5cd068c2010-07-07 08:38:17 -07001#ifndef CEPH_CRUSH_CRUSH_H
2#define CEPH_CRUSH_CRUSH_H
Sage Weil5ecc0a02009-10-06 11:31:11 -07003
4#include <linux/types.h>
5
6/*
7 * CRUSH is a pseudo-random data distribution algorithm that
8 * efficiently distributes input values (typically, data objects)
9 * across a heterogeneous, structured storage cluster.
10 *
11 * The algorithm was originally described in detail in this paper
12 * (although the algorithm has evolved somewhat since then):
13 *
14 * http://www.ssrc.ucsc.edu/Papers/weil-sc06.pdf
15 *
16 * LGPL2
17 */
18
19
20#define CRUSH_MAGIC 0x00010000ul /* for detecting algorithm revisions */
21
Sage Weil5ecc0a02009-10-06 11:31:11 -070022#define CRUSH_MAX_DEPTH 10 /* max crush hierarchy depth */
Sage Weil5ecc0a02009-10-06 11:31:11 -070023
24
Ilya Dryomov9a3b4902013-12-24 21:19:25 +020025#define CRUSH_ITEM_UNDEF 0x7ffffffe /* undefined result (internal use only) */
26#define CRUSH_ITEM_NONE 0x7fffffff /* no result */
Ilya Dryomovc6d98a62013-12-24 21:19:25 +020027
Sage Weil5ecc0a02009-10-06 11:31:11 -070028/*
29 * CRUSH uses user-defined "rules" to describe how inputs should be
30 * mapped to devices. A rule consists of sequence of steps to perform
31 * to generate the set of output devices.
32 */
33struct crush_rule_step {
34 __u32 op;
35 __s32 arg1;
36 __s32 arg2;
37};
38
39/* step op codes */
40enum {
41 CRUSH_RULE_NOOP = 0,
42 CRUSH_RULE_TAKE = 1, /* arg1 = value to start with */
43 CRUSH_RULE_CHOOSE_FIRSTN = 2, /* arg1 = num items to pick */
44 /* arg2 = type */
45 CRUSH_RULE_CHOOSE_INDEP = 3, /* same */
46 CRUSH_RULE_EMIT = 4, /* no args */
Ilya Dryomov917edad2013-12-24 21:19:26 +020047 CRUSH_RULE_CHOOSELEAF_FIRSTN = 6,
48 CRUSH_RULE_CHOOSELEAF_INDEP = 7,
Ilya Dryomovbe3226a2013-12-24 21:19:26 +020049
Ilya Dryomovcc10df42013-12-24 21:19:26 +020050 CRUSH_RULE_SET_CHOOSE_TRIES = 8, /* override choose_total_tries */
Ilya Dryomov917edad2013-12-24 21:19:26 +020051 CRUSH_RULE_SET_CHOOSELEAF_TRIES = 9, /* override chooseleaf_descend_once */
Sage Weil5ecc0a02009-10-06 11:31:11 -070052};
53
54/*
55 * for specifying choose num (arg1) relative to the max parameter
56 * passed to do_rule
57 */
58#define CRUSH_CHOOSE_N 0
59#define CRUSH_CHOOSE_N_MINUS(x) (-(x))
60
61/*
62 * The rule mask is used to describe what the rule is intended for.
63 * Given a ruleset and size of output set, we search through the
64 * rule list for a matching rule_mask.
65 */
66struct crush_rule_mask {
67 __u8 ruleset;
68 __u8 type;
69 __u8 min_size;
70 __u8 max_size;
71};
72
73struct crush_rule {
74 __u32 len;
75 struct crush_rule_mask mask;
76 struct crush_rule_step steps[0];
77};
78
79#define crush_rule_size(len) (sizeof(struct crush_rule) + \
80 (len)*sizeof(struct crush_rule_step))
81
82
83
84/*
85 * A bucket is a named container of other items (either devices or
86 * other buckets). Items within a bucket are chosen using one of a
87 * few different algorithms. The table summarizes how the speed of
88 * each option measures up against mapping stability when items are
89 * added or removed.
90 *
91 * Bucket Alg Speed Additions Removals
92 * ------------------------------------------------
93 * uniform O(1) poor poor
94 * list O(n) optimal poor
95 * tree O(log n) good good
96 * straw O(n) optimal optimal
97 */
98enum {
99 CRUSH_BUCKET_UNIFORM = 1,
100 CRUSH_BUCKET_LIST = 2,
101 CRUSH_BUCKET_TREE = 3,
102 CRUSH_BUCKET_STRAW = 4
103};
Sage Weilc6cf7262009-11-06 16:39:26 -0800104extern const char *crush_bucket_alg_name(int alg);
Sage Weil5ecc0a02009-10-06 11:31:11 -0700105
106struct crush_bucket {
107 __s32 id; /* this'll be negative */
108 __u16 type; /* non-zero; type=0 is reserved for devices */
Sage Weilfb690392009-11-07 20:18:22 -0800109 __u8 alg; /* one of CRUSH_BUCKET_* */
110 __u8 hash; /* which hash function to use, CRUSH_HASH_* */
Sage Weil5ecc0a02009-10-06 11:31:11 -0700111 __u32 weight; /* 16-bit fixed point */
112 __u32 size; /* num items */
113 __s32 *items;
114
115 /*
116 * cached random permutation: used for uniform bucket and for
117 * the linear search fallback for the other bucket types.
118 */
119 __u32 perm_x; /* @x for which *perm is defined */
120 __u32 perm_n; /* num elements of *perm that are permuted/defined */
121 __u32 *perm;
122};
123
124struct crush_bucket_uniform {
125 struct crush_bucket h;
126 __u32 item_weight; /* 16-bit fixed point; all items equally weighted */
127};
128
129struct crush_bucket_list {
130 struct crush_bucket h;
131 __u32 *item_weights; /* 16-bit fixed point */
132 __u32 *sum_weights; /* 16-bit fixed point. element i is sum
133 of weights 0..i, inclusive */
134};
135
136struct crush_bucket_tree {
137 struct crush_bucket h; /* note: h.size is _tree_ size, not number of
138 actual items */
139 __u8 num_nodes;
140 __u32 *node_weights;
141};
142
143struct crush_bucket_straw {
144 struct crush_bucket h;
145 __u32 *item_weights; /* 16-bit fixed point */
146 __u32 *straws; /* 16-bit fixed point */
147};
148
149
150
151/*
152 * CRUSH map includes all buckets, rules, etc.
153 */
154struct crush_map {
155 struct crush_bucket **buckets;
156 struct crush_rule **rules;
157
Sage Weil5ecc0a02009-10-06 11:31:11 -0700158 __s32 max_buckets;
159 __u32 max_rules;
160 __s32 max_devices;
Sage Weil546f04e2012-07-30 18:15:23 -0700161
162 /* choose local retries before re-descent */
163 __u32 choose_local_tries;
164 /* choose local attempts using a fallback permutation before
165 * re-descent */
166 __u32 choose_local_fallback_tries;
167 /* choose attempts before giving up */
168 __u32 choose_total_tries;
Ilya Dryomovf18650a2013-12-24 21:19:26 +0200169 /* attempt chooseleaf inner descent once for firstn mode; on
170 * reject retry outer descent. Note that this does *not*
171 * apply to a collision: in that case we will retry as we used
172 * to. */
Jim Schutt1604f482012-11-30 09:15:25 -0700173 __u32 chooseleaf_descend_once;
Sage Weil5ecc0a02009-10-06 11:31:11 -0700174};
175
176
177/* crush.c */
Sage Weil8b12d472012-05-07 15:38:35 -0700178extern int crush_get_bucket_item_weight(const struct crush_bucket *b, int pos);
Sage Weil5ecc0a02009-10-06 11:31:11 -0700179extern void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b);
180extern void crush_destroy_bucket_list(struct crush_bucket_list *b);
181extern void crush_destroy_bucket_tree(struct crush_bucket_tree *b);
182extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b);
183extern void crush_destroy_bucket(struct crush_bucket *b);
Ilya Dryomovbfb16d72013-12-24 21:19:24 +0200184extern void crush_destroy_rule(struct crush_rule *r);
Sage Weil5ecc0a02009-10-06 11:31:11 -0700185extern void crush_destroy(struct crush_map *map);
186
Sage Weilf671d4c2012-05-07 15:36:49 -0700187static inline int crush_calc_tree_node(int i)
188{
189 return ((i+1) << 1)-1;
190}
191
Sage Weil5ecc0a02009-10-06 11:31:11 -0700192#endif