drm/nouveau: set TASK_(UN)INTERRUPTIBLE before schedule_timeout()

set_current_state() is called only once before the first iteration.
After return from schedule_timeout() current state is TASK_RUNNING. If
we are going to wait again, set_current_state() must be called.

Signed-off-by: Kulikov Vasiliy <segooon@gmail.com>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
diff --git a/drivers/gpu/drm/nouveau/nouveau_fence.c b/drivers/gpu/drm/nouveau/nouveau_fence.c
index 813d853..6b208ff 100644
--- a/drivers/gpu/drm/nouveau/nouveau_fence.c
+++ b/drivers/gpu/drm/nouveau/nouveau_fence.c
@@ -186,8 +186,6 @@
 	unsigned long timeout = jiffies + (3 * DRM_HZ);
 	int ret = 0;
 
-	__set_current_state(intr ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE);
-
 	while (1) {
 		if (nouveau_fence_signalled(sync_obj, sync_arg))
 			break;
@@ -197,6 +195,8 @@
 			break;
 		}
 
+		__set_current_state(intr ? TASK_INTERRUPTIBLE
+			: TASK_UNINTERRUPTIBLE);
 		if (lazy)
 			schedule_timeout(1);