ipv6: reassembly: use seperate reassembly queues for conntrack and local delivery

Currently the same reassembly queue might be used for packets reassembled
by conntrack in different positions in the stack (PREROUTING/LOCAL_OUT),
as well as local delivery. This can cause "packet jumps" when the fragment
completing a reassembled packet is queued from a different position in the
stack than the previous ones.

Add a "user" identifier to the reassembly queue key to seperate the queues
of each caller, similar to what we do for IPv4.

Signed-off-by: Patrick McHardy <kaber@trash.net>
diff --git a/net/ipv6/reassembly.c b/net/ipv6/reassembly.c
index 4d98549..3b3a956 100644
--- a/net/ipv6/reassembly.c
+++ b/net/ipv6/reassembly.c
@@ -72,6 +72,7 @@
 	struct inet_frag_queue	q;
 
 	__be32			id;		/* fragment id		*/
+	u32			user;
 	struct in6_addr		saddr;
 	struct in6_addr		daddr;
 
@@ -141,7 +142,7 @@
 	struct ip6_create_arg *arg = a;
 
 	fq = container_of(q, struct frag_queue, q);
-	return (fq->id == arg->id &&
+	return (fq->id == arg->id && fq->user == arg->user &&
 			ipv6_addr_equal(&fq->saddr, arg->src) &&
 			ipv6_addr_equal(&fq->daddr, arg->dst));
 }
@@ -163,6 +164,7 @@
 	struct ip6_create_arg *arg = a;
 
 	fq->id = arg->id;
+	fq->user = arg->user;
 	ipv6_addr_copy(&fq->saddr, arg->src);
 	ipv6_addr_copy(&fq->daddr, arg->dst);
 }
@@ -243,6 +245,7 @@
 	unsigned int hash;
 
 	arg.id = id;
+	arg.user = IP6_DEFRAG_LOCAL_DELIVER;
 	arg.src = src;
 	arg.dst = dst;