msm: mdss: add retire fence support

Retire fence timeline should follow the actual panel vsync more closely.
For video mode the retire fence can be signaled along with the release
timeline with +1 offset, since this is signaled at vsync.
In case of command mode the panel vsync can be different from buffer
release timeline. To handle the command mode panel vsyncs better, create
a new timeline for the retire fence signaling.

Change-Id: If8a1eb717d733ca215275a8be4f0054091dbc147
Signed-off-by: Adrian Salido-Moreno <adrianm@codeaurora.org>
diff --git a/include/linux/msm_mdp.h b/include/linux/msm_mdp.h
index b7f9b86..f36ee04 100644
--- a/include/linux/msm_mdp.h
+++ b/include/linux/msm_mdp.h
@@ -984,6 +984,7 @@
 
 #define MDP_MAX_FENCE_FD	32
 #define MDP_BUF_SYNC_FLAG_WAIT	1
+#define MDP_BUF_SYNC_FLAG_RETIRE_FENCE	0x10
 
 struct mdp_buf_sync {
 	uint32_t flags;
@@ -991,6 +992,7 @@
 	uint32_t session_id;
 	int *acq_fen_fd;
 	int *rel_fen_fd;
+	int *retire_fen_fd;
 };
 
 struct mdp_async_blit_req_list {
@@ -1000,19 +1002,11 @@
 };
 
 #define MDP_DISPLAY_COMMIT_OVERLAY	1
-struct mdp_buf_fence {
-	uint32_t flags;
-	uint32_t acq_fen_fd_cnt;
-	int acq_fen_fd[MDP_MAX_FENCE_FD];
-	int rel_fen_fd[MDP_MAX_FENCE_FD];
-};
-
 
 struct mdp_display_commit {
 	uint32_t flags;
 	uint32_t wait_for_finish;
 	struct fb_var_screeninfo var;
-	struct mdp_buf_fence buf_fence;
 	struct mdp_rect roi;
 };