[PATCH] aoe: do not stop retransmit timer when device goes down
This patch is a bugfix that follows and depends on the
eight aoe driver patches sent January 19th.
Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff --git a/drivers/block/aoe/aoecmd.c b/drivers/block/aoe/aoecmd.c
index 22bebf8..207aabc 100644
--- a/drivers/block/aoe/aoecmd.c
+++ b/drivers/block/aoe/aoecmd.c
@@ -331,7 +331,7 @@
spin_lock_irqsave(&d->lock, flags);
if (d->flags & DEVFL_TKILL) {
-tdie: spin_unlock_irqrestore(&d->lock, flags);
+ spin_unlock_irqrestore(&d->lock, flags);
return;
}
f = d->frames;
@@ -342,7 +342,7 @@
n /= HZ;
if (n > MAXWAIT) { /* waited too long. device failure. */
aoedev_downdev(d);
- goto tdie;
+ break;
}
rexmit(d, f);
}