[PATCH] aoe: do not stop retransmit timer when device goes down

This patch is a bugfix that follows and depends on the
eight aoe driver patches sent January 19th.

Signed-off-by: "Ed L. Cashin" <ecashin@coraid.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
diff --git a/drivers/block/aoe/aoecmd.c b/drivers/block/aoe/aoecmd.c
index 22bebf8..207aabc 100644
--- a/drivers/block/aoe/aoecmd.c
+++ b/drivers/block/aoe/aoecmd.c
@@ -331,7 +331,7 @@
 	spin_lock_irqsave(&d->lock, flags);
 
 	if (d->flags & DEVFL_TKILL) {
-tdie:		spin_unlock_irqrestore(&d->lock, flags);
+		spin_unlock_irqrestore(&d->lock, flags);
 		return;
 	}
 	f = d->frames;
@@ -342,7 +342,7 @@
 			n /= HZ;
 			if (n > MAXWAIT) { /* waited too long.  device failure. */
 				aoedev_downdev(d);
-				goto tdie;
+				break;
 			}
 			rexmit(d, f);
 		}