[PATCH] fbdev: statically link the framebuffer notification functions

The backlight and lcd subsystems can be notified by the framebuffer layer
of blanking events.  However, these subsystems, as a whole, can function
independently from the framebuffer layer.  But in order to enable to the
lcd and backlight subsystems, the framebuffer has to be compiled also,
effectively sucking in a huge amount of unneeded code.

To prevent dependency problems, separate out the framebuffer notification
mechanism from the framebuffer layer and permanently link it to the kernel.

Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
diff --git a/include/linux/fb.h b/include/linux/fb.h
index 405f44e..4ad0673 100644
--- a/include/linux/fb.h
+++ b/include/linux/fb.h
@@ -524,7 +524,7 @@
 
 extern int fb_register_client(struct notifier_block *nb);
 extern int fb_unregister_client(struct notifier_block *nb);
-
+extern int fb_notifier_call_chain(unsigned long val, void *v);
 /*
  * Pixmap structure definition
  *