[PATCH] skge: compute available ring buffers

Don't need to keep track of available buffers, it is simpler
to just compute the value (ala e1000). Don't need tes on link up
because should always have available buffers then.

Signed-off-by: Stephen Hemminger <shemminger@osdl.org>
Signed-off-by: Jeff Garzik <jeff@garzik.org>
2 files changed