| /* |
| * acpi_power.c - ACPI Bus Power Management ($Revision: 39 $) |
| * |
| * Copyright (C) 2001, 2002 Andy Grover <andrew.grover@intel.com> |
| * Copyright (C) 2001, 2002 Paul Diefenbaugh <paul.s.diefenbaugh@intel.com> |
| * |
| * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or (at |
| * your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, but |
| * WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License along |
| * with this program; if not, write to the Free Software Foundation, Inc., |
| * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. |
| * |
| * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
| */ |
| |
| /* |
| * ACPI power-managed devices may be controlled in two ways: |
| * 1. via "Device Specific (D-State) Control" |
| * 2. via "Power Resource Control". |
| * This module is used to manage devices relying on Power Resource Control. |
| * |
| * An ACPI "power resource object" describes a software controllable power |
| * plane, clock plane, or other resource used by a power managed device. |
| * A device may rely on multiple power resources, and a power resource |
| * may be shared by multiple devices. |
| */ |
| |
| #include <linux/kernel.h> |
| #include <linux/module.h> |
| #include <linux/init.h> |
| #include <linux/types.h> |
| #include <linux/slab.h> |
| #include <acpi/acpi_bus.h> |
| #include <acpi/acpi_drivers.h> |
| #include "sleep.h" |
| |
| #define PREFIX "ACPI: " |
| |
| #define _COMPONENT ACPI_POWER_COMPONENT |
| ACPI_MODULE_NAME("power"); |
| #define ACPI_POWER_CLASS "power_resource" |
| #define ACPI_POWER_DEVICE_NAME "Power Resource" |
| #define ACPI_POWER_FILE_INFO "info" |
| #define ACPI_POWER_FILE_STATUS "state" |
| #define ACPI_POWER_RESOURCE_STATE_OFF 0x00 |
| #define ACPI_POWER_RESOURCE_STATE_ON 0x01 |
| #define ACPI_POWER_RESOURCE_STATE_UNKNOWN 0xFF |
| |
| static int acpi_power_add(struct acpi_device *device); |
| static int acpi_power_remove(struct acpi_device *device, int type); |
| static int acpi_power_resume(struct acpi_device *device); |
| |
| static const struct acpi_device_id power_device_ids[] = { |
| {ACPI_POWER_HID, 0}, |
| {"", 0}, |
| }; |
| MODULE_DEVICE_TABLE(acpi, power_device_ids); |
| |
| static struct acpi_driver acpi_power_driver = { |
| .name = "power", |
| .class = ACPI_POWER_CLASS, |
| .ids = power_device_ids, |
| .ops = { |
| .add = acpi_power_add, |
| .remove = acpi_power_remove, |
| .resume = acpi_power_resume, |
| }, |
| }; |
| |
| struct acpi_power_resource { |
| struct acpi_device * device; |
| acpi_bus_id name; |
| u32 system_level; |
| u32 order; |
| unsigned int ref_count; |
| struct mutex resource_lock; |
| }; |
| |
| static struct list_head acpi_power_resource_list; |
| |
| /* -------------------------------------------------------------------------- |
| Power Resource Management |
| -------------------------------------------------------------------------- */ |
| |
| static int |
| acpi_power_get_context(acpi_handle handle, |
| struct acpi_power_resource **resource) |
| { |
| int result = 0; |
| struct acpi_device *device = NULL; |
| |
| |
| if (!resource) |
| return -ENODEV; |
| |
| result = acpi_bus_get_device(handle, &device); |
| if (result) { |
| printk(KERN_WARNING PREFIX "Getting context [%p]\n", handle); |
| return result; |
| } |
| |
| *resource = acpi_driver_data(device); |
| if (!*resource) |
| return -ENODEV; |
| |
| return 0; |
| } |
| |
| static int acpi_power_get_state(acpi_handle handle, int *state) |
| { |
| acpi_status status = AE_OK; |
| unsigned long long sta = 0; |
| char node_name[5]; |
| struct acpi_buffer buffer = { sizeof(node_name), node_name }; |
| |
| |
| if (!handle || !state) |
| return -EINVAL; |
| |
| status = acpi_evaluate_integer(handle, "_STA", NULL, &sta); |
| if (ACPI_FAILURE(status)) |
| return -ENODEV; |
| |
| *state = (sta & 0x01)?ACPI_POWER_RESOURCE_STATE_ON: |
| ACPI_POWER_RESOURCE_STATE_OFF; |
| |
| acpi_get_name(handle, ACPI_SINGLE_NAME, &buffer); |
| |
| ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource [%s] is %s\n", |
| node_name, |
| *state ? "on" : "off")); |
| |
| return 0; |
| } |
| |
| static int acpi_power_get_list_state(struct acpi_handle_list *list, int *state) |
| { |
| int result = 0, state1; |
| u32 i = 0; |
| |
| |
| if (!list || !state) |
| return -EINVAL; |
| |
| /* The state of the list is 'on' IFF all resources are 'on'. */ |
| |
| for (i = 0; i < list->count; i++) { |
| /* |
| * The state of the power resource can be obtained by |
| * using the ACPI handle. In such case it is unnecessary to |
| * get the Power resource first and then get its state again. |
| */ |
| result = acpi_power_get_state(list->handles[i], &state1); |
| if (result) |
| return result; |
| |
| *state = state1; |
| |
| if (*state != ACPI_POWER_RESOURCE_STATE_ON) |
| break; |
| } |
| |
| ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Resource list is %s\n", |
| *state ? "on" : "off")); |
| |
| return result; |
| } |
| |
| static int __acpi_power_on(struct acpi_power_resource *resource) |
| { |
| acpi_status status = AE_OK; |
| |
| status = acpi_evaluate_object(resource->device->handle, "_ON", NULL, NULL); |
| if (ACPI_FAILURE(status)) |
| return -ENODEV; |
| |
| /* Update the power resource's _device_ power state */ |
| resource->device->power.state = ACPI_STATE_D0; |
| |
| ACPI_DEBUG_PRINT((ACPI_DB_INFO, "Power resource [%s] turned on\n", |
| resource->name)); |
| |
| return 0; |
| } |
| |
| static int acpi_power_on(acpi_handle handle) |
| { |
| int result = 0; |
| struct acpi_power_resource *resource = NULL; |
| |
| result = acpi_power_get_context(handle, &resource); |
| if (result) |
| return result; |
| |
| mutex_lock(&resource->resource_lock); |
| |
| if (resource->ref_count++) { |
| ACPI_DEBUG_PRINT((ACPI_DB_INFO, |
| "Power resource [%s] already on", |
| resource->name)); |
| } else { |
| result = __acpi_power_on(resource); |
| if (result) |
| resource->ref_count--; |
| } |
| |
| mutex_unlock(&resource->resource_lock); |
| |
| return result; |
| } |
| |
| static int acpi_power_off(acpi_handle handle) |
| { |
| int result = 0; |
| acpi_status status = AE_OK; |
| struct acpi_power_resource *resource = NULL; |
| |
| result = acpi_power_get_context(handle, &resource); |
| if (result) |
| return result; |
| |
| mutex_lock(&resource->resource_lock); |
| |
| if (!resource->ref_count) { |
| ACPI_DEBUG_PRINT((ACPI_DB_INFO, |
| "Power resource [%s] already off", |
| resource->name)); |
| goto unlock; |
| } |
| |
| if (--resource->ref_count) { |
| ACPI_DEBUG_PRINT((ACPI_DB_INFO, |
| "Power resource [%s] still in use\n", |
| resource->name)); |
| goto unlock; |
| } |
| |
| status = acpi_evaluate_object(resource->device->handle, "_OFF", NULL, NULL); |
| if (ACPI_FAILURE(status)) { |
| result = -ENODEV; |
| } else { |
| /* Update the power resource's _device_ power state */ |
| resource->device->power.state = ACPI_STATE_D3; |
| |
| ACPI_DEBUG_PRINT((ACPI_DB_INFO, |
| "Power resource [%s] turned off\n", |
| resource->name)); |
| } |
| |
| unlock: |
| mutex_unlock(&resource->resource_lock); |
| |
| return result; |
| } |
| |
| static void __acpi_power_off_list(struct acpi_handle_list *list, int num_res) |
| { |
| int i; |
| |
| for (i = num_res - 1; i >= 0 ; i--) |
| acpi_power_off(list->handles[i]); |
| } |
| |
| static void acpi_power_off_list(struct acpi_handle_list *list) |
| { |
| __acpi_power_off_list(list, list->count); |
| } |
| |
| static int acpi_power_on_list(struct acpi_handle_list *list) |
| { |
| int result = 0; |
| int i; |
| |
| for (i = 0; i < list->count; i++) { |
| result = acpi_power_on(list->handles[i]); |
| if (result) { |
| __acpi_power_off_list(list, i); |
| break; |
| } |
| } |
| |
| return result; |
| } |
| |
| /** |
| * acpi_device_sleep_wake - execute _DSW (Device Sleep Wake) or (deprecated in |
| * ACPI 3.0) _PSW (Power State Wake) |
| * @dev: Device to handle. |
| * @enable: 0 - disable, 1 - enable the wake capabilities of the device. |
| * @sleep_state: Target sleep state of the system. |
| * @dev_state: Target power state of the device. |
| * |
| * Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power |
| * State Wake) for the device, if present. On failure reset the device's |
| * wakeup.flags.valid flag. |
| * |
| * RETURN VALUE: |
| * 0 if either _DSW or _PSW has been successfully executed |
| * 0 if neither _DSW nor _PSW has been found |
| * -ENODEV if the execution of either _DSW or _PSW has failed |
| */ |
| int acpi_device_sleep_wake(struct acpi_device *dev, |
| int enable, int sleep_state, int dev_state) |
| { |
| union acpi_object in_arg[3]; |
| struct acpi_object_list arg_list = { 3, in_arg }; |
| acpi_status status = AE_OK; |
| |
| /* |
| * Try to execute _DSW first. |
| * |
| * Three agruments are needed for the _DSW object: |
| * Argument 0: enable/disable the wake capabilities |
| * Argument 1: target system state |
| * Argument 2: target device state |
| * When _DSW object is called to disable the wake capabilities, maybe |
| * the first argument is filled. The values of the other two agruments |
| * are meaningless. |
| */ |
| in_arg[0].type = ACPI_TYPE_INTEGER; |
| in_arg[0].integer.value = enable; |
| in_arg[1].type = ACPI_TYPE_INTEGER; |
| in_arg[1].integer.value = sleep_state; |
| in_arg[2].type = ACPI_TYPE_INTEGER; |
| in_arg[2].integer.value = dev_state; |
| status = acpi_evaluate_object(dev->handle, "_DSW", &arg_list, NULL); |
| if (ACPI_SUCCESS(status)) { |
| return 0; |
| } else if (status != AE_NOT_FOUND) { |
| printk(KERN_ERR PREFIX "_DSW execution failed\n"); |
| dev->wakeup.flags.valid = 0; |
| return -ENODEV; |
| } |
| |
| /* Execute _PSW */ |
| arg_list.count = 1; |
| in_arg[0].integer.value = enable; |
| status = acpi_evaluate_object(dev->handle, "_PSW", &arg_list, NULL); |
| if (ACPI_FAILURE(status) && (status != AE_NOT_FOUND)) { |
| printk(KERN_ERR PREFIX "_PSW execution failed\n"); |
| dev->wakeup.flags.valid = 0; |
| return -ENODEV; |
| } |
| |
| return 0; |
| } |
| |
| /* |
| * Prepare a wakeup device, two steps (Ref ACPI 2.0:P229): |
| * 1. Power on the power resources required for the wakeup device |
| * 2. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power |
| * State Wake) for the device, if present |
| */ |
| int acpi_enable_wakeup_device_power(struct acpi_device *dev, int sleep_state) |
| { |
| int i, err = 0; |
| |
| if (!dev || !dev->wakeup.flags.valid) |
| return -EINVAL; |
| |
| mutex_lock(&acpi_device_lock); |
| |
| if (dev->wakeup.prepare_count++) |
| goto out; |
| |
| /* Open power resource */ |
| for (i = 0; i < dev->wakeup.resources.count; i++) { |
| int ret = acpi_power_on(dev->wakeup.resources.handles[i]); |
| if (ret) { |
| printk(KERN_ERR PREFIX "Transition power state\n"); |
| dev->wakeup.flags.valid = 0; |
| err = -ENODEV; |
| goto err_out; |
| } |
| } |
| |
| /* |
| * Passing 3 as the third argument below means the device may be placed |
| * in arbitrary power state afterwards. |
| */ |
| err = acpi_device_sleep_wake(dev, 1, sleep_state, 3); |
| |
| err_out: |
| if (err) |
| dev->wakeup.prepare_count = 0; |
| |
| out: |
| mutex_unlock(&acpi_device_lock); |
| return err; |
| } |
| |
| /* |
| * Shutdown a wakeup device, counterpart of above method |
| * 1. Execute _DSW (Device Sleep Wake) or (deprecated in ACPI 3.0) _PSW (Power |
| * State Wake) for the device, if present |
| * 2. Shutdown down the power resources |
| */ |
| int acpi_disable_wakeup_device_power(struct acpi_device *dev) |
| { |
| int i, err = 0; |
| |
| if (!dev || !dev->wakeup.flags.valid) |
| return -EINVAL; |
| |
| mutex_lock(&acpi_device_lock); |
| |
| if (--dev->wakeup.prepare_count > 0) |
| goto out; |
| |
| /* |
| * Executing the code below even if prepare_count is already zero when |
| * the function is called may be useful, for example for initialisation. |
| */ |
| if (dev->wakeup.prepare_count < 0) |
| dev->wakeup.prepare_count = 0; |
| |
| err = acpi_device_sleep_wake(dev, 0, 0, 0); |
| if (err) |
| goto out; |
| |
| /* Close power resource */ |
| for (i = 0; i < dev->wakeup.resources.count; i++) { |
| int ret = acpi_power_off(dev->wakeup.resources.handles[i]); |
| if (ret) { |
| printk(KERN_ERR PREFIX "Transition power state\n"); |
| dev->wakeup.flags.valid = 0; |
| err = -ENODEV; |
| goto out; |
| } |
| } |
| |
| out: |
| mutex_unlock(&acpi_device_lock); |
| return err; |
| } |
| |
| /* -------------------------------------------------------------------------- |
| Device Power Management |
| -------------------------------------------------------------------------- */ |
| |
| int acpi_power_get_inferred_state(struct acpi_device *device, int *state) |
| { |
| int result = 0; |
| struct acpi_handle_list *list = NULL; |
| int list_state = 0; |
| int i = 0; |
| |
| if (!device || !state) |
| return -EINVAL; |
| |
| /* |
| * We know a device's inferred power state when all the resources |
| * required for a given D-state are 'on'. |
| */ |
| for (i = ACPI_STATE_D0; i < ACPI_STATE_D3; i++) { |
| list = &device->power.states[i].resources; |
| if (list->count < 1) |
| continue; |
| |
| result = acpi_power_get_list_state(list, &list_state); |
| if (result) |
| return result; |
| |
| if (list_state == ACPI_POWER_RESOURCE_STATE_ON) { |
| *state = i; |
| return 0; |
| } |
| } |
| |
| *state = ACPI_STATE_D3; |
| return 0; |
| } |
| |
| int acpi_power_on_resources(struct acpi_device *device, int state) |
| { |
| if (!device || state < ACPI_STATE_D0 || state > ACPI_STATE_D3) |
| return -EINVAL; |
| |
| return acpi_power_on_list(&device->power.states[state].resources); |
| } |
| |
| int acpi_power_transition(struct acpi_device *device, int state) |
| { |
| int result; |
| |
| if (!device || (state < ACPI_STATE_D0) || (state > ACPI_STATE_D3)) |
| return -EINVAL; |
| |
| if (device->power.state == state) |
| return 0; |
| |
| if ((device->power.state < ACPI_STATE_D0) |
| || (device->power.state > ACPI_STATE_D3)) |
| return -ENODEV; |
| |
| /* TBD: Resources must be ordered. */ |
| |
| /* |
| * First we reference all power resources required in the target list |
| * (e.g. so the device doesn't lose power while transitioning). Then, |
| * we dereference all power resources used in the current list. |
| */ |
| result = acpi_power_on_list(&device->power.states[state].resources); |
| if (!result) |
| acpi_power_off_list( |
| &device->power.states[device->power.state].resources); |
| |
| /* We shouldn't change the state unless the above operations succeed. */ |
| device->power.state = result ? ACPI_STATE_UNKNOWN : state; |
| |
| return result; |
| } |
| |
| /* -------------------------------------------------------------------------- |
| Driver Interface |
| -------------------------------------------------------------------------- */ |
| |
| static int acpi_power_add(struct acpi_device *device) |
| { |
| int result = 0, state; |
| acpi_status status = AE_OK; |
| struct acpi_power_resource *resource = NULL; |
| union acpi_object acpi_object; |
| struct acpi_buffer buffer = { sizeof(acpi_object), &acpi_object }; |
| |
| |
| if (!device) |
| return -EINVAL; |
| |
| resource = kzalloc(sizeof(struct acpi_power_resource), GFP_KERNEL); |
| if (!resource) |
| return -ENOMEM; |
| |
| resource->device = device; |
| mutex_init(&resource->resource_lock); |
| strcpy(resource->name, device->pnp.bus_id); |
| strcpy(acpi_device_name(device), ACPI_POWER_DEVICE_NAME); |
| strcpy(acpi_device_class(device), ACPI_POWER_CLASS); |
| device->driver_data = resource; |
| |
| /* Evalute the object to get the system level and resource order. */ |
| status = acpi_evaluate_object(device->handle, NULL, NULL, &buffer); |
| if (ACPI_FAILURE(status)) { |
| result = -ENODEV; |
| goto end; |
| } |
| resource->system_level = acpi_object.power_resource.system_level; |
| resource->order = acpi_object.power_resource.resource_order; |
| |
| result = acpi_power_get_state(device->handle, &state); |
| if (result) |
| goto end; |
| |
| switch (state) { |
| case ACPI_POWER_RESOURCE_STATE_ON: |
| device->power.state = ACPI_STATE_D0; |
| break; |
| case ACPI_POWER_RESOURCE_STATE_OFF: |
| device->power.state = ACPI_STATE_D3; |
| break; |
| default: |
| device->power.state = ACPI_STATE_UNKNOWN; |
| break; |
| } |
| |
| printk(KERN_INFO PREFIX "%s [%s] (%s)\n", acpi_device_name(device), |
| acpi_device_bid(device), state ? "on" : "off"); |
| |
| end: |
| if (result) |
| kfree(resource); |
| |
| return result; |
| } |
| |
| static int acpi_power_remove(struct acpi_device *device, int type) |
| { |
| struct acpi_power_resource *resource; |
| |
| if (!device) |
| return -EINVAL; |
| |
| resource = acpi_driver_data(device); |
| if (!resource) |
| return -EINVAL; |
| |
| kfree(resource); |
| |
| return 0; |
| } |
| |
| static int acpi_power_resume(struct acpi_device *device) |
| { |
| int result = 0, state; |
| struct acpi_power_resource *resource; |
| |
| if (!device) |
| return -EINVAL; |
| |
| resource = acpi_driver_data(device); |
| if (!resource) |
| return -EINVAL; |
| |
| mutex_lock(&resource->resource_lock); |
| |
| result = acpi_power_get_state(device->handle, &state); |
| if (result) |
| goto unlock; |
| |
| if (state == ACPI_POWER_RESOURCE_STATE_OFF && resource->ref_count) |
| result = __acpi_power_on(resource); |
| |
| unlock: |
| mutex_unlock(&resource->resource_lock); |
| |
| return result; |
| } |
| |
| int __init acpi_power_init(void) |
| { |
| INIT_LIST_HEAD(&acpi_power_resource_list); |
| return acpi_bus_register_driver(&acpi_power_driver); |
| } |