nfsd4: set shorter timeout

We tried to do something overly complicated with the callback rpc
timeouts here.  And they're wrong--the result is that by the time a
single callback times out, it's already too late to tell the client
(using the cb_path_down return to RENEW) that the callback is down.

Use a much shorter, simpler timeout.

Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
diff --git a/fs/nfsd/nfs4callback.c b/fs/nfsd/nfs4callback.c
index 290289b..049f052 100644
--- a/fs/nfsd/nfs4callback.c
+++ b/fs/nfsd/nfs4callback.c
@@ -358,6 +358,11 @@
 		.pipe_dir_name  = "/nfsd4_cb",
 };
 
+static int max_cb_time(void)
+{
+	return max(NFSD_LEASE_TIME/10, (time_t)1) * HZ;
+}
+
 /* Reference counting, callback cleanup, etc., all look racy as heck.
  * And why is cb_set an atomic? */
 
@@ -366,10 +371,8 @@
 	struct sockaddr_in	addr;
 	struct nfs4_callback    *cb = &clp->cl_callback;
 	struct rpc_timeout	timeparms = {
-		.to_initval	= (NFSD_LEASE_TIME/4) * HZ,
-		.to_retries	= 5,
-		.to_maxval	= (NFSD_LEASE_TIME/2) * HZ,
-		.to_exponential	= 1,
+		.to_initval	= max_cb_time(),
+		.to_retries	= 0,
 	};
 	struct rpc_create_args args = {
 		.protocol	= IPPROTO_TCP,