| /* |
| * VIDEO MOTION CODECs internal API for video devices |
| * |
| * Interface for MJPEG (and maybe later MPEG/WAVELETS) codec's |
| * bound to a master device. |
| * |
| * (c) 2002 Wolfgang Scherr <scherr@net4you.at> |
| * |
| * $Id: videocodec.h,v 1.1.2.4 2003/01/14 21:15:03 rbultje Exp $ |
| * |
| * ------------------------------------------------------------------------ |
| * |
| * This program is free software; you can redistribute it and/or modify |
| * it under the terms of the GNU General Public License as published by |
| * the Free Software Foundation; either version 2 of the License, or |
| * (at your option) any later version. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| * You should have received a copy of the GNU General Public License |
| * along with this program; if not, write to the Free Software |
| * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
| * |
| * ------------------------------------------------------------------------ |
| */ |
| |
| /* =================== */ |
| /* general description */ |
| /* =================== */ |
| |
| /* Should ease the (re-)usage of drivers supporting cards with (different) |
| video codecs. The codecs register to this module their functionality, |
| and the processors (masters) can attach to them if they fit. |
| |
| The codecs are typically have a "strong" binding to their master - so I |
| don't think it makes sense to have a full blown interfacing as with e.g. |
| i2c. If you have an other opinion, let's discuss & implement it :-))) |
| |
| Usage: |
| |
| The slave has just to setup the videocodec structure and use two functions: |
| videocodec_register(codecdata); |
| videocodec_unregister(codecdata); |
| The best is just calling them at module (de-)initialisation. |
| |
| The master sets up the structure videocodec_master and calls: |
| codecdata=videocodec_attach(master_codecdata); |
| videocodec_detach(codecdata); |
| |
| The slave is called during attach/detach via functions setup previously |
| during register. At that time, the master_data pointer is set up |
| and the slave can access any io registers of the master device (in the case |
| the slave is bound to it). Otherwise it doesn't need this functions and |
| therfor they may not be initialized. |
| |
| The other fuctions are just for convenience, as they are for shure used by |
| most/all of the codecs. The last ones may be ommited, too. |
| |
| See the structure declaration below for more information and which data has |
| to be set up for the master and the slave. |
| |
| ---------------------------------------------------------------------------- |
| The master should have "knowledge" of the slave and vice versa. So the data |
| structures sent to/from slave via set_data/get_data set_image/get_image are |
| device dependent and vary between MJPEG/MPEG/WAVELET/... devices. (!!!!) |
| ---------------------------------------------------------------------------- |
| */ |
| |
| |
| /* ========================================== */ |
| /* description of the videocodec_io structure */ |
| /* ========================================== */ |
| |
| /* |
| ==== master setup ==== |
| name -> name of the device structure for reference and debugging |
| master_data -> data ref. for the master (e.g. the zr36055,57,67) |
| readreg -> ref. to read-fn from register (setup by master, used by slave) |
| writereg -> ref. to write-fn to register (setup by master, used by slave) |
| this two functions do the lowlevel I/O job |
| |
| ==== slave functionality setup ==== |
| slave_data -> data ref. for the slave (e.g. the zr36050,60) |
| check -> fn-ref. checks availability of an device, returns -EIO on failure or |
| the type on success |
| this makes espcecially sense if a driver module supports more than |
| one codec which may be quite similar to access, nevertheless it |
| is good for a first functionality check |
| |
| -- main functions you always need for compression/decompression -- |
| |
| set_mode -> this fn-ref. resets the entire codec, and sets up the mode |
| with the last defined norm/size (or device default if not |
| available) - it returns 0 if the mode is possible |
| set_size -> this fn-ref. sets the norm and image size for |
| compression/decompression (returns 0 on success) |
| the norm param is defined in videodev.h (VIDEO_MODE_*) |
| |
| additional setup may be available, too - but the codec should work with |
| some default values even without this |
| |
| set_data -> sets device-specific data (tables, quality etc.) |
| get_data -> query device-specific data (tables, quality etc.) |
| |
| if the device delivers interrupts, they may be setup/handled here |
| setup_interrupt -> codec irq setup (not needed for 36050/60) |
| handle_interrupt -> codec irq handling (not needed for 36050/60) |
| |
| if the device delivers pictures, they may be handled here |
| put_image -> puts image data to the codec (not needed for 36050/60) |
| get_image -> gets image data from the codec (not needed for 36050/60) |
| the calls include frame numbers and flags (even/odd/...) |
| if needed and a flag which allows blocking until its ready |
| */ |
| |
| /* ============== */ |
| /* user interface */ |
| /* ============== */ |
| |
| /* |
| Currently there is only a information display planned, as the layer |
| is not visible for the user space at all. |
| |
| Information is available via procfs. The current entry is "/proc/videocodecs" |
| but it makes sense to "hide" it in the /proc/video tree of v4l(2) --TODO--. |
| |
| A example for such an output is: |
| |
| <S>lave or attached <M>aster name type flags magic (connected as) |
| S zr36050 0002 0000d001 00000000 (TEMPLATE) |
| M zr36055[0] 0001 0000c001 00000000 (zr36050[0]) |
| M zr36055[1] 0001 0000c001 00000000 (zr36050[1]) |
| |
| */ |
| |
| |
| /* =============================================== */ |
| /* special defines for the videocodec_io structure */ |
| /* =============================================== */ |
| |
| #ifndef __LINUX_VIDEOCODEC_H |
| #define __LINUX_VIDEOCODEC_H |
| |
| #include <linux/videodev.h> |
| |
| //should be in videodev.h ??? (VID_DO_....) |
| #define CODEC_DO_COMPRESSION 0 |
| #define CODEC_DO_EXPANSION 1 |
| |
| /* this are the current codec flags I think they are needed */ |
| /* -> type value in structure */ |
| #define CODEC_FLAG_JPEG 0x00000001L // JPEG codec |
| #define CODEC_FLAG_MPEG 0x00000002L // MPEG1/2/4 codec |
| #define CODEC_FLAG_DIVX 0x00000004L // DIVX codec |
| #define CODEC_FLAG_WAVELET 0x00000008L // WAVELET codec |
| // room for other types |
| |
| #define CODEC_FLAG_MAGIC 0x00000800L // magic key must match |
| #define CODEC_FLAG_HARDWARE 0x00001000L // is a hardware codec |
| #define CODEC_FLAG_VFE 0x00002000L // has direct video frontend |
| #define CODEC_FLAG_ENCODER 0x00004000L // compression capability |
| #define CODEC_FLAG_DECODER 0x00008000L // decompression capability |
| #define CODEC_FLAG_NEEDIRQ 0x00010000L // needs irq handling |
| #define CODEC_FLAG_RDWRPIC 0x00020000L // handles picture I/O |
| |
| /* a list of modes, some are just examples (is there any HW?) */ |
| #define CODEC_MODE_BJPG 0x0001 // Baseline JPEG |
| #define CODEC_MODE_LJPG 0x0002 // Lossless JPEG |
| #define CODEC_MODE_MPEG1 0x0003 // MPEG 1 |
| #define CODEC_MODE_MPEG2 0x0004 // MPEG 2 |
| #define CODEC_MODE_MPEG4 0x0005 // MPEG 4 |
| #define CODEC_MODE_MSDIVX 0x0006 // MS DivX |
| #define CODEC_MODE_ODIVX 0x0007 // Open DivX |
| #define CODEC_MODE_WAVELET 0x0008 // Wavelet |
| |
| /* this are the current codec types I want to implement */ |
| /* -> type value in structure */ |
| #define CODEC_TYPE_NONE 0 |
| #define CODEC_TYPE_L64702 1 |
| #define CODEC_TYPE_ZR36050 2 |
| #define CODEC_TYPE_ZR36016 3 |
| #define CODEC_TYPE_ZR36060 4 |
| |
| /* the type of data may be enhanced by future implementations (data-fn.'s) */ |
| /* -> used in command */ |
| #define CODEC_G_STATUS 0x0000 /* codec status (query only) */ |
| #define CODEC_S_CODEC_MODE 0x0001 /* codec mode (baseline JPEG, MPEG1,... */ |
| #define CODEC_G_CODEC_MODE 0x8001 |
| #define CODEC_S_VFE 0x0002 /* additional video frontend setup */ |
| #define CODEC_G_VFE 0x8002 |
| #define CODEC_S_MMAP 0x0003 /* MMAP setup (if available) */ |
| |
| #define CODEC_S_JPEG_TDS_BYTE 0x0010 /* target data size in bytes */ |
| #define CODEC_G_JPEG_TDS_BYTE 0x8010 |
| #define CODEC_S_JPEG_SCALE 0x0011 /* scaling factor for quant. tables */ |
| #define CODEC_G_JPEG_SCALE 0x8011 |
| #define CODEC_S_JPEG_HDT_DATA 0x0018 /* huffman-tables */ |
| #define CODEC_G_JPEG_HDT_DATA 0x8018 |
| #define CODEC_S_JPEG_QDT_DATA 0x0019 /* quantizing-tables */ |
| #define CODEC_G_JPEG_QDT_DATA 0x8019 |
| #define CODEC_S_JPEG_APP_DATA 0x001A /* APP marker */ |
| #define CODEC_G_JPEG_APP_DATA 0x801A |
| #define CODEC_S_JPEG_COM_DATA 0x001B /* COM marker */ |
| #define CODEC_G_JPEG_COM_DATA 0x801B |
| |
| #define CODEC_S_PRIVATE 0x1000 /* "private" commands start here */ |
| #define CODEC_G_PRIVATE 0x9000 |
| |
| #define CODEC_G_FLAG 0x8000 /* this is how 'get' is detected */ |
| |
| /* types of transfer, directly user space or a kernel buffer (image-fn.'s) */ |
| /* -> used in get_image, put_image */ |
| #define CODEC_TRANSFER_KERNEL 0 /* use "memcopy" */ |
| #define CODEC_TRANSFER_USER 1 /* use "to/from_user" */ |
| |
| |
| /* ========================= */ |
| /* the structures itself ... */ |
| /* ========================= */ |
| |
| struct vfe_polarity { |
| int vsync_pol:1; |
| int hsync_pol:1; |
| int field_pol:1; |
| int blank_pol:1; |
| int subimg_pol:1; |
| int poe_pol:1; |
| int pvalid_pol:1; |
| int vclk_pol:1; |
| }; |
| |
| struct vfe_settings { |
| __u32 x, y; /* Offsets into image */ |
| __u32 width, height; /* Area to capture */ |
| __u16 decimation; /* Decimation divider */ |
| __u16 flags; /* Flags for capture */ |
| /* flags are the same as in struct video_capture - see videodev.h: |
| #define VIDEO_CAPTURE_ODD 0 |
| #define VIDEO_CAPTURE_EVEN 1 |
| */ |
| __u16 quality; /* quality of the video */ |
| }; |
| |
| struct tvnorm { |
| u16 Wt, Wa, HStart, HSyncStart, Ht, Ha, VStart; |
| }; |
| |
| struct jpeg_com_marker { |
| int len; /* number of usable bytes in data */ |
| char data[60]; |
| }; |
| |
| struct jpeg_app_marker { |
| int appn; /* number app segment */ |
| int len; /* number of usable bytes in data */ |
| char data[60]; |
| }; |
| |
| struct videocodec { |
| struct module *owner; |
| /* -- filled in by slave device during register -- */ |
| char name[32]; |
| unsigned long magic; /* may be used for client<->master attaching */ |
| unsigned long flags; /* functionality flags */ |
| unsigned int type; /* codec type */ |
| |
| /* -- these is filled in later during master device attach -- */ |
| |
| struct videocodec_master *master_data; |
| |
| /* -- these are filled in by the slave device during register -- */ |
| |
| void *data; /* private slave data */ |
| |
| /* attach/detach client functions (indirect call) */ |
| int (*setup) (struct videocodec * codec); |
| int (*unset) (struct videocodec * codec); |
| |
| /* main functions, every client needs them for sure! */ |
| // set compression or decompression (or freeze, stop, standby, etc) |
| int (*set_mode) (struct videocodec * codec, |
| int mode); |
| // setup picture size and norm (for the codec's video frontend) |
| int (*set_video) (struct videocodec * codec, |
| struct tvnorm * norm, |
| struct vfe_settings * cap, |
| struct vfe_polarity * pol); |
| // other control commands, also mmap setup etc. |
| int (*control) (struct videocodec * codec, |
| int type, |
| int size, |
| void *data); |
| |
| /* additional setup/query/processing (may be NULL pointer) */ |
| // interrupt setup / handling (for irq's delivered by master) |
| int (*setup_interrupt) (struct videocodec * codec, |
| long mode); |
| int (*handle_interrupt) (struct videocodec * codec, |
| int source, |
| long flag); |
| // picture interface (if any) |
| long (*put_image) (struct videocodec * codec, |
| int tr_type, |
| int block, |
| long *fr_num, |
| long *flag, |
| long size, |
| void *buf); |
| long (*get_image) (struct videocodec * codec, |
| int tr_type, |
| int block, |
| long *fr_num, |
| long *flag, |
| long size, |
| void *buf); |
| }; |
| |
| struct videocodec_master { |
| /* -- filled in by master device for registration -- */ |
| char name[32]; |
| unsigned long magic; /* may be used for client<->master attaching */ |
| unsigned long flags; /* functionality flags */ |
| unsigned int type; /* master type */ |
| |
| void *data; /* private master data */ |
| |
| __u32(*readreg) (struct videocodec * codec, |
| __u16 reg); |
| void (*writereg) (struct videocodec * codec, |
| __u16 reg, |
| __u32 value); |
| }; |
| |
| |
| /* ================================================= */ |
| /* function prototypes of the master/slave interface */ |
| /* ================================================= */ |
| |
| /* attach and detach commands for the master */ |
| // * master structure needs to be kmalloc'ed before calling attach |
| // and free'd after calling detach |
| // * returns pointer on success, NULL on failure |
| extern struct videocodec *videocodec_attach(struct videocodec_master *); |
| // * 0 on success, <0 (errno) on failure |
| extern int videocodec_detach(struct videocodec *); |
| |
| /* register and unregister commands for the slaves */ |
| // * 0 on success, <0 (errno) on failure |
| extern int videocodec_register(const struct videocodec *); |
| // * 0 on success, <0 (errno) on failure |
| extern int videocodec_unregister(const struct videocodec *); |
| |
| /* the other calls are directly done via the videocodec structure! */ |
| |
| #endif /*ifndef __LINUX_VIDEOCODEC_H */ |