ALSA: ASoC: Use snd_soc_dapm_nc_pin() in GTA01 audio driver

Signed-off-by: Mark Brown <broonie@opensource.wolfsonmicro.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
diff --git a/sound/soc/s3c24xx/neo1973_wm8753.c b/sound/soc/s3c24xx/neo1973_wm8753.c
index 73a50e9..006c36d 100644
--- a/sound/soc/s3c24xx/neo1973_wm8753.c
+++ b/sound/soc/s3c24xx/neo1973_wm8753.c
@@ -511,13 +511,12 @@
 	DBG("Entered %s\n", __func__);
 
 	/* set up NC codec pins */
-	snd_soc_dapm_disable_pin(codec, "LOUT2");
-	snd_soc_dapm_disable_pin(codec, "ROUT2");
-	snd_soc_dapm_disable_pin(codec, "OUT3");
-	snd_soc_dapm_disable_pin(codec, "OUT4");
-	snd_soc_dapm_disable_pin(codec, "LINE1");
-	snd_soc_dapm_disable_pin(codec, "LINE2");
-
+	snd_soc_dapm_nc_pin(codec, "LOUT2");
+	snd_soc_dapm_nc_pin(codec, "ROUT2");
+	snd_soc_dapm_nc_pin(codec, "OUT3");
+	snd_soc_dapm_nc_pin(codec, "OUT4");
+	snd_soc_dapm_nc_pin(codec, "LINE1");
+	snd_soc_dapm_nc_pin(codec, "LINE2");
 
 	/* set endpoints to default mode */
 	set_scenario_endpoints(codec, NEO_AUDIO_OFF);