ps3fb: prevent use after free of fb_info

In ps3fb_shutdown, freeing the framebuffer will cause fb_info (in
dev->core.driver_data) to be free()ed, which we potentially access
from the ps3fbd kthread.

This change frees the framebuffer after stopping the ps3fbd kthread.

Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index b312890..ae07e02 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -1234,12 +1234,6 @@
 	ps3fb_flip_ctl(0, &ps3fb);	/* flip off */
 	ps3fb.dinfo->irq.mask = 0;
 
-	if (info) {
-		unregister_framebuffer(info);
-		fb_dealloc_cmap(&info->cmap);
-		framebuffer_release(info);
-	}
-
 	ps3av_register_flip_ctl(NULL, NULL);
 	if (ps3fb.task) {
 		struct task_struct *task = ps3fb.task;
@@ -1250,6 +1244,12 @@
 		free_irq(ps3fb.irq_no, &dev->core);
 		ps3_irq_plug_destroy(ps3fb.irq_no);
 	}
+	if (info) {
+		unregister_framebuffer(info);
+		fb_dealloc_cmap(&info->cmap);
+		framebuffer_release(info);
+		info = dev->core.driver_data = NULL;
+	}
 	iounmap((u8 __iomem *)ps3fb.dinfo);
 
 	status = lv1_gpu_context_free(ps3fb.context_handle);