msm: mdss: Add macro tile formats

MDP now supports tile formats on APQ8084. Macro tile formats
are aligned with number of memory banks and access channels to
improve performance. This change adds the formats to user space
accessible kernel header file.

Change-Id: Ie566cc12b38f81d111f378f19883433bcc71fa48
Signed-off-by: Shalabh Jain <shalabhj@codeaurora.org>
diff --git a/include/linux/msm_mdp.h b/include/linux/msm_mdp.h
index fab9301..73b8014 100644
--- a/include/linux/msm_mdp.h
+++ b/include/linux/msm_mdp.h
@@ -126,6 +126,14 @@
 	MDP_BGR_888,      /* BGR 888 */
 	MDP_Y_CBCR_H2V2_VENUS,
 	MDP_BGRX_8888,   /* BGRX 8888 */
+	MDP_RGBA_8888_TILE,	/* RGBA 8888 in tile format */
+	MDP_ARGB_8888_TILE,	/* ARGB 8888 in tile format */
+	MDP_ABGR_8888_TILE,	/* ABGR 8888 in tile format */
+	MDP_BGRA_8888_TILE,	/* BGRA 8888 in tile format */
+	MDP_RGBX_8888_TILE,	/* RGBX 8888 in tile format */
+	MDP_XRGB_8888_TILE,	/* XRGB 8888 in tile format */
+	MDP_XBGR_8888_TILE,	/* XBGR 8888 in tile format */
+	MDP_BGRX_8888_TILE,	/* BGRX 8888 in tile format */
 	MDP_IMGTYPE_LIMIT,
 	MDP_RGB_BORDERFILL,	/* border fill pipe */
 	MDP_FB_FORMAT = MDP_IMGTYPE2_START,    /* framebuffer format */