HID: add ACRUX game controller force feedback support
Adds force feedback support for ACRUX USB game controllers.
These devices are mass produced in China by several vendors.
Signed-off-by: Sergei Kolzun <x0r@dv-life.ru>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
diff --git a/drivers/hid/hid-axff.c b/drivers/hid/hid-axff.c
new file mode 100644
index 0000000..f42ee14
--- /dev/null
+++ b/drivers/hid/hid-axff.c
@@ -0,0 +1,172 @@
+/*
+ * Force feedback support for ACRUX game controllers
+ *
+ * From what I have gathered, these devices are mass produced in China
+ * by several vendors. They often share the same design as the original
+ * Xbox 360 controller.
+ *
+ * 1a34:0802 "ACRUX USB GAMEPAD 8116"
+ * - tested with a EXEQ EQ-PCU-02090 game controller.
+ *
+ * Copyright (c) 2010 Sergei Kolzun <x0r@dv-life.ru>
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <linux/input.h>
+#include <linux/slab.h>
+#include <linux/usb.h>
+#include <linux/hid.h>
+
+#include "hid-ids.h"
+#include "usbhid/usbhid.h"
+
+struct axff_device {
+ struct hid_report *report;
+};
+
+static int axff_play(struct input_dev *dev, void *data, struct ff_effect *effect)
+{
+ struct hid_device *hid = input_get_drvdata(dev);
+ struct axff_device *axff = data;
+ int left, right;
+
+ left = effect->u.rumble.strong_magnitude;
+ right = effect->u.rumble.weak_magnitude;
+
+ dbg_hid("called with 0x%04x 0x%04x", left, right);
+
+ left = left * 0xff / 0xffff;
+ right = right * 0xff / 0xffff;
+
+ axff->report->field[0]->value[0] = left;
+ axff->report->field[1]->value[0] = right;
+ axff->report->field[2]->value[0] = left;
+ axff->report->field[3]->value[0] = right;
+ dbg_hid("running with 0x%02x 0x%02x", left, right);
+ usbhid_submit_report(hid, axff->report, USB_DIR_OUT);
+
+ return 0;
+}
+
+static int axff_init(struct hid_device *hid)
+{
+ struct axff_device *axff;
+ struct hid_report *report;
+ struct hid_input *hidinput = list_first_entry(&hid->inputs, struct hid_input, list);
+ struct list_head *report_list =&hid->report_enum[HID_OUTPUT_REPORT].report_list;
+ struct input_dev *dev = hidinput->input;
+ int error;
+
+ if (list_empty(report_list)) {
+ dev_err(&hid->dev, "no output reports found\n");
+ return -ENODEV;
+ }
+
+ report = list_first_entry(report_list, struct hid_report, list);
+
+ if (report->maxfield < 4) {
+ dev_err(&hid->dev, "no fields in the report: %d\n", report->maxfield);
+ return -ENODEV;
+ }
+
+ axff = kzalloc(sizeof(struct axff_device), GFP_KERNEL);
+ if (!axff)
+ return -ENOMEM;
+
+ set_bit(FF_RUMBLE, dev->ffbit);
+
+ error = input_ff_create_memless(dev, axff, axff_play);
+ if (error)
+ goto err_free_mem;
+
+ axff->report = report;
+ axff->report->field[0]->value[0] = 0x00;
+ axff->report->field[1]->value[0] = 0x00;
+ axff->report->field[2]->value[0] = 0x00;
+ axff->report->field[3]->value[0] = 0x00;
+ usbhid_submit_report(hid, axff->report, USB_DIR_OUT);
+
+ dev_info(&hid->dev, "Force Feedback for ACRUX game controllers by Sergei Kolzun<x0r@dv-life.ru>\n");
+
+ return 0;
+
+err_free_mem:
+ kfree(axff);
+ return error;
+}
+
+static int ax_probe(struct hid_device *hdev, const struct hid_device_id *id)
+{
+ int error;
+
+ dev_dbg(&hdev->dev, "ACRUX HID hardware probe...");
+
+ error = hid_parse(hdev);
+ if (error) {
+ dev_err(&hdev->dev, "parse failed\n");
+ return error;
+ }
+
+ error = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_FF);
+ if (error) {
+ dev_err(&hdev->dev, "hw start failed\n");
+ return error;
+ }
+
+ error = axff_init(hdev);
+ if (error) {
+ /*
+ * Do not fail device initialization completely as device
+ * may still be partially operable, just warn.
+ */
+ dev_warn(&hdev->dev,
+ "Failed to enable force feedback support, error: %d\n",
+ error);
+ }
+
+ return 0;
+}
+
+static const struct hid_device_id ax_devices[] = {
+ { HID_USB_DEVICE(USB_VENDOR_ID_ACRUX, 0x0802), },
+ { }
+};
+MODULE_DEVICE_TABLE(hid, ax_devices);
+
+static struct hid_driver ax_driver = {
+ .name = "acrux",
+ .id_table = ax_devices,
+ .probe = ax_probe,
+};
+
+static int __init ax_init(void)
+{
+ return hid_register_driver(&ax_driver);
+}
+
+static void __exit ax_exit(void)
+{
+ hid_unregister_driver(&ax_driver);
+}
+
+module_init(ax_init);
+module_exit(ax_exit);
+
+MODULE_AUTHOR("Sergei Kolzun");
+MODULE_DESCRIPTION("Force feedback support for ACRUX game controllers");
+MODULE_LICENSE("GPL");